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ThunderMage

10
Posts
18
Following
A member registered Feb 10, 2018

Recent community posts

getting the police stuck on obstacles is too easy they can easily be outrun

does not work

The game is fine. The idea your jump gets smaller the bigger you are is not made clear. Jumping feels floaty. The draggable stone blocks feel out of place. overall the game feels weak. Looks nice though.

The game is fine. The idea your jump gets smaller the bigger you are is not made clear. Jumping feels floaty. The draggable stone blocks feel out of place. overall the game feels weak. Looks nice though.

This game is almost perfect. It is a hard game, but once you get the hang of it, it is a fun puzzle. Music is great, it is visually amazing, and had fun throughout most of my playthrough. However, the timed level is not fun. It has the difficulty of the earlier stages with a frantic pace, so the player cannot slow down and see what is going on. This level keeps it from being perfect, as it is not fun. Maybe if this section was easier or the puzzles were ones the player had done before, then it would be fun, but as it is, it prevents this game from being perfect.

Fun idea, but the platforming feels a little off. some jumps are too tight given the controls. It also feels too easy to accidentally leave a screen by jumping out of it. It can also be difficult to tell exactly what is going on. That said, it nails the idea of scale. Using tiny platforms to protect yourself from spikes is a fun idea! This has the potential, given some polish, to become something great.

I want to like the game, but objects don't stick like they should. It feels clunky and bad to play. It also took me a bit to understand what I was trying to do. With a bit more polish this game might get there, but as it is, I cannot recommend it.

An absolutely brilliant game, I could not put it down! I loved every second of it. I did find an exploit with two springs, climbing hook, broken umbrella, and pogo stick where you can just climb the right wall all the way to the top. And yet I want to play the game again to try other combos. Amazing job!

I find this game quite enjoyable. The cooking is a little fussy, with the food sometimes refusing to stay in the pan. The combination of platforming and cooking from the recipes is quite fun as a concept. There are a few bugs I came across. If you open the cookbook while cooking, the orc's hand will be stuck to the center of the pan once you close the cookbook. However, I enjoyed playing and trying to figure out which combos were the most valuable.

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The falling shapes need some outlines to better differentiate from one shape to another. On anything other than the first stage, it is impossible to tell which is which. The lack of any sound is also not great. Overall, if the game had music and made it easier to tell what the shapes were, then this game would be a fine time killer. As it stands, stage one is fun and the other two are a bit hard to follow.