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Tim Leach

23
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A member registered Feb 07, 2022 · View creator page →

Creator of

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Thank you very much!! Haha, it’s a little touch I like to add to jam games 😂

Ahh thank you! I’ll give it another go after work and report back 😊

This is absolutely fantastic!! Reminds me strongly of old Nitrome games, enormous well done! Love the graphics, the controls are smooth, and the concept is really genius!

I sadly couldn’t get past the planning screen - the “play” button stays grey, and I can’t figure out if there’s something I haven’t done yet?

😂

Haha thank you so much! Yeah, I’m discovering that I made it way too hard 😅 I’m going to continue working on it, and one of my main aims is making the difficulty configurable!

Yeah absolutely, the random buttons isn’t ideal - I think as I develop this idea I’ll actually make it so the player gets to map the keys themselves, that way the difficulty can come from the hecticness rather than randomly having to hold your hand in an uncomfortable position!

Thanks so much for playing and for your feedback! 😊

Good game, very hard! Love the art and music 😊

Thank you! 😊

This is really good!! The level where you have to keep track of the three ones is really hard and I can’t do it! But this is really engaging!

Haha, thank you! It was quicker than setting up a drum loop 😆

Ah, I’m afraid the machines don’t yet have a minimum wage…

A really fun little game! Very creative puzzles, and quite tricky at times! 😊

Thanks so much for playing! Yeah, I showed it to some people immediately after playing and discovered that the difficulty is waaaay too high 😆

Really great, lots of fun! Only problem for me was the controls, so I kept getting stuck on the edges of furniture and stuff, but very fun nonetheless 😊

Fun game, love the humour and the art style! Couple of notes:

  • It would be great if the coins stayed where they are after I fail a level, sometimes I only want to move one coin but I have to replace all of them!
  • The player moves a little slow for my taste!
  • It can be hard to tell what the radius is for the player to see the coins, I think a circular outline would be good to aid in placing

Other than that, really nice game!

I absolutely wasn’t expecting this to be as good as it was. The mechanic of moving the stage is great, but you added so much more to it, like the branching and repeating levels and the items you pick up… you’ve basically made a Metroidvania!

Also the sense of humour is really good, I had a good laugh at some of the titles 😂 great game!

Good looking game! Would have liked to see further ahead though, sometimes I didn’t see the robots ahead until I was literally at the junction, so it was a guessing game rather than a quick reaction thing. Very funny concept though!

Fantastic presentation, the best looking game I’ve seen in the jam so far! I love how the words (like screech and thump) actually come up on the screen, and I love the little drawings! I laughed out loud at a few of the screens 😂 great work!

This is so much fun!!! Such a unique idea as well! The sausages are really hard to control… I couldn’t get myself out of the pan!!

This is good fun! I wish the circle you’re not allowed to put the ships inside was shown permanently, as I kept accidentally trying to drop ships into it! Also maybe some better difficulty scaling in future, as I found the winning strategy seems to be to just drop a ship in all the four corners repeatedly as soon as they become available. Very nice presentation though!

This is a really funny game!! Absolutely love the presentation of the text on the “how to play” page, it takes a lot of effort to make text wave, have gradients, and shake, so it’s a really appreciated touch. Well done!

Really nice concept! It’s surprisingly hard, but I love how it makes me think about how to solve the level in a sub-optimal way so I can stop myself and do it better next time! I love how it makes me think 😁

Thank you so much! Yes I agree, the constant mashing is a bit much… I get a sore wrist every time I play!

I love the second building as well, having to hold and let it go is a very diabolical move on my part 😂 thanks for playing and for your feedback!