Only get this far. Cool game and nice puzzles. Some are quite easy, and some was really challenging.
TinyRambutan
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I like the idea, and it really fits the theme, but it is kind of hard for me. I keep on falling all the time trying to run away from the viruses.
And in my opinion, maybe the list of words should be shorter at start and make it longer as each level progresses might be better. It's quite a jump from 1 word to 3 words at the next level.
I'm a bit confused with this rule:
You can use pre-made assets or code you have legal right to use (credit properly).
which I understand but right after that you have another one:
DON'T USE PRE-MADE ASSETS OR CODE MADE SPECIFICALLY FOR THIS GAME JAM.
What does that mean actually?
Can I use paid assets for this game jam?
Yeah, solo dev can be hectic since we need to do so many things at the same time, and also fun and rewarding when you know that at least one people actually play and enjoy our game. :D
I did a few solo game jam before but for this game jam I'd teamed up with some friends and come out with this game:
https://itch.io/jam/gamedevtv-jam-2024/rate/2748497
It's a simple game but I think is quite fun to play too. Have a try and feedback are appreciated too.
If possible, try to upload the webgl build of your game. Some people (me included :D) are more inclined to test and rate games with webgl.
Hi, congrats on your first game jam! Your game looks really good for a first game jam's submission. It would be great if you have a web version of the game.
Here's the link to our game if you want to try it out. It's a simple game but I think is quite fun to play too. Have a try and feedback are appreciated too.
I'm 40+ myself and the first game jam I participated in was The GameDev.tv Game Jam 2023
Anyways congrats on your first game jam submission.
This is a really good game concept. I love it. The music and art are good too.
Here are some 'issues' that I caught while playing the game:
- I think the world change door animation should be a bit faster.
- It would be good if we can look down to see what's below when no platform can be seen from where the player is standing.
- I assumed that I should be dead after falling down the hole, but I was stuck and can walk 'below' the level.
- I don't know if this was intentional, but normally the player will move with platform when it moves horizontally/diagonally too.
But overall, good job!
Hi, please take a look at my game: https://tinyrambutan.itch.io/curiosity
It's a short horror puzzle game.
I really love the art style. I don't have any complain except that I just cannot seem to pass the platform after obtaining the dash. The one that needed to dash after a drop. Probably just skill issue. I'm not really good at platformer games. But overall, I think it's a good game. Great job! Too bad I cannot see the ending.
Nice gameplay and story.
Probably if you're thinking on expanding or improving this game, I would recommend probably to add a bit of puzzles for the player to solve using some of the objects from the other storage. For example, to reach the high place in one storage the player needs to use a ladder found in the previous storage, or probably use crowbar to open a stuck locker etc.
While playing I was actually keeping some copy of various object that might seem useful, since there's the option for not selling the objects.
I had fun playing this game. Nice work!
My game is a horror puzzle game.
https://tinyrambutan.itch.io/curiosity
Nice concept. I really like the gameplay. Although it's not really clear at first on what we should do.
I wonder why we cannot take multiple amounts of the same objects when there are still empty slots in the inventory.
And also, it would be better to put label for the room numbers at the elevator area. It's quite frustrating when reaching the end of the hallway and realize that the room was on the other side.
Good job on the game.
I didn't manage to escape, only got as far as floor 4. Barely 1 second the level started I was spooked by a monster. Hahaha.
It's a nice game, but will need some improvement, especially on the lack of any ambient sound/music (I'm not sure if this is intentional) and also more sfx. And the camera clipping on the walls definitely need to be fixed.