Expedition: Shadow World is a real-time tactics game set in a sci-fi setting.
The player commands a small group of armed soldiers who ensure the safety of an expedition on a hostile distant world.
Hi everyone! I'm happy to release current version of the game on itch.io. I'm intending to continue developing the game - but in the meantime I'll be happy if gamers give it a try!
Expedition: Security Team is a real time tactics game. Command the fireteam ensuring the safety of an expedition on a distant planet.
Hi everyone!
I have a tradition of making short levels related to different events based on my current or past project. So here I just made one for 1st April date ))
Please feel free to check it and give your feedback. Hope you like it!
Game page: https://tnnv.itch.io/clowns-3
Walkthrough video:
Thank you! Glad that you like the visuals! Yes, balancing and accessibility is the hard area for me considering the jam constraints.
As for the graphics - it is done via post processing. Example of the implementation can be found here (though I didn't follow this specific video, I just guess it explains the same tecnique) -
Thank you for the feedback! Really glad that you found the game nice and fun!
For indication - yes, I think it can be a very good accessability option, as an optional feature. Maybe along with some other optional settings. I can comfortably play the game without it and assume some other people can, but yes, difficulty can indeed prevent players from having a good experience!
Or maybe some diegetic way of indication can also work.
Wonderfull game)) I really like the hero and especially animations - its so fun! I can also feel the weight and climbing walls also makes sence because of the spikes. Slide is really hilarious))
I managed to finish the game, because of the advice for wall jump (holding left and right buttons). Because of small length of the levels and how easy it is to restart it was reasonably challenging.
Thank you for playing the game! You did really good job by playing such an early build )
I'd like to mention several moments for those who will decide to also try it:
You can choose the same amount of positive and negative passive effects in the beginning.
Press R to use the bag you found. I just forgot to list this key in the controls ) Available bags: Med (heals player), Ammo (restores ammo of your current ranged weapon), Serum (increased melee damage and defence for a short time), Grenades (throw a grenade), Repair (Repair current melee weapon. Broken weapon do very little damage).
Enemy attacks can't be interrapted if they already started attack animation, so player have to block or roll to avoid damage.
If you block in the last moment, you will parry and interrupt enemy attack.
I'm avare that rifles sometimes are not hitting target, will fix it.
In the second half of the video - enemy who was trying to attack the player (with knife icon above) was trapped on the first floor, so all other enemies was just waiting for their turn to attack because only one enemy can actively attack player at a time.