Glad you loved it. I hope it wasn't to difficult to tell the difference between the boxes. I've looked into accessability in games previously and know a few features that would be really good to have in general and I think I will start to include more accessability options in my games and recommend others to do so, even if they are small projects/game jams as it allows for more people to enjoy it. I'm also glad you picked up on the portal/half-life aesthetic, initially it was just a sketch on paper that we noticed looked similar to the game The Labs, so we decided to keep with a similar design.
Thomas Cannard
Creator of
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Really enjoyed the game. Love the art style and the mix of tower defence and bullet hell. I did find the final level was a lot harder than the previous levels and also I got really confused by the hearts, I thought they were a health kit and that I could pick them up because they were the same colour as the coins.
Absolutely love the visuals and audio. Really enjoyed the bug in the tutorial as I spent a few minutes trying to figure out if it was intentional because it's called Rythem Trapped, sadly not. But the main mode I really enjoyed great song and I loved the different patterns because they fit so well with the song. I am curious how you synced the spawners with the song. Did you place and time them all or did you somehow set up events to happen at different part of the song?
Really liked the movement, found it really fun to move around. I also liked the models of the character and the ability to swap between different firemodes. However, I didn't like that I was getting hit by projectiles that didn't visually hit me. I also found myself ran out of ammo really easily and could't figure out how to get more.
Really fun game! I really like the visual look and I think the chosen sounds work really well. I really liked the dialog because it added some meaning to the game. It would be nice if there was a way that I could charge the shield up because it didn't feel great to lose health to the unstoppable laserbeam.
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