Thanks for the feedback! If it is the one with the moving platforms, you can use them to get to the torch and then to the lever to open the door.
TomsTales
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Thanks for your feedback. I absolutely agree with your points. If I work on this again that are things I'd build in, and also I realize the learning curve was not very well presented as thats the general feedback :-) I ran out of time to test, but thats well the learning of a game jam!
Just for the small chance you want to see the ending (I guess no one did haha), if its the first level with "free Leah", you can jump with the player on the ground of her "cage", then Leah cann fall through. Now, you can get to the left and "open" that pass for leah, but first with leah you can open the path to the right for the player. I think that was the level :)
I think it happened that I was so into the "zone" knowing what happens I forgot to better explain the mechanics...thats what happens if you are the only one playtesting!
So the mechanic basically is that if you touch a wall with a player, it gets solid for THAT player (leah or main character), and the other one can pass through. In the Leah 1 Level, you can jump up with the Player, then Leah can fall through the base box because it is solid for player, but not for Leah. As you now need to get both Leah and player to the exit, you need to think how to well do that :)
Hey, thanks for the comment! You are right with the usability stuff, I didnt face that but it sucks you had to hide it!
Regarding the second level, there is a box you can jump on in the dark part of the level, near to the narrator text (a bit above and to the right). You can jump on that and continue, would love to hear your opinion on the "full" game. I didnt have time to send it to anyone to playtest, so yea my hint with the snake box seems not to be very good :D