Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Total Craft Games

27
Posts
5
Topics
19
Followers
1
Following
A member registered Jun 03, 2022 · View creator page →

Creator of

Recent community posts

Thank you man! Much love, meow

small improvement for the Scanner

The blue arrow (use the scanner) shows the direction to the task center. The map is in the plans, but not in the near future.

Fixed bugs after yesterday's update (wires fix)

Oh.. how did I not think about it, I need to fix it urgently.. thanks

Now items can be separated simply by right clicking

The way of extracting resources has been changed

Hi georeb!

In fact, holding the left-croll came from the way the selection of the object, and the selection of the object migrated from the mobile version of the game. I think I can redo it in the near future, I actually wanted to do it for a long time. Similarly, I would redesign the way the icons in the various menus are highlighted so that you don't have to click on them every time you want to read information.

Right now the game uses your screen resolution, but some menus and icons are carried over from the mobile version of the game and may be large, I will resize these elements in the future.

I think soon I will choose one of the days and work on these improvements.

I'll try to do something with it, but not in the coming days, because I'm following the plan

you can split items by holding the right mouse button when dragging an item, you hold the item on the mouse and press the right button to drop some part somewhere.


For the conveyor, make sure the arrows on the conveyor are pointing in the right direction.

yes, the saves will not be affected, I monitor this and try not to release an update until I am sure that the saves from the older version are correctly transferred to the new one.

(28 edits)
  • -Conveyor belt-------------------(Completed)
  • -Drilling rig-----------------------(Completed)
  • -Purifier---------------------------(Completed)
  • -Underground conveyor--------(Completed)
  • -Melting Furnace----------------(Completed)
  • -Press machine-------------------(Completed)
  • -Cutter machine------------------(Completed)
  • -Assembly machine--------------(Completed)
  • -Stone mining machine----------(Completed)
  • -Branch extraction machine-----(Completed)
  • -Logging machine----------------(Completed in v.115.28)
  • -Drilling rig for soil and sand----(Completed in v.118.28)
  • -Fruit-harvester-------------------(Completed in v.119.28)
  • -Harvester from trees------------(Completed in v.134.31)
  • -Vegetable slicer------------------(Completed)
  • -Fruit slicer------------------------(Completed)
  • -Cactus extraction machine-----(Completed)
  • -Splitter---------------------------(Completed in v.135.31)
  • -Merger---------------------------(Completed in v.135.31)

? - the number of stats is not yet known.

(1 edit)

I'm sorry but no, the right click is already busy by shooting

Now you can open inventory by double clicking

Thanks for your feedback. I will try to make the object menu open by double clicking, while the old method will also be preserved, that is, I will say this, I will add another way to open the object menu. In the next update, one of these days.

Will this method be more convenient for you?

Haha 😂 maybe it's true 

Added temporary music volume slider

Could you describe the exact problem with the tutorial?

Hey there! In the next update I will make a music volume control.

As for tutorials, this is strange, because tutorials are not intended to amuse, they are needed to explain the basics of the game. You can tick the hint box and it won't bother you anymore. Thank you for letting me know about this, I will try to make the player's life easier :)

The fact is that I don’t have the opportunity to release the game on Steam, just as I don’t have the opportunity to order reviews of the game, everyone wants money for it, and not small ones. I didn't make that kind of money. I hope that there will be people who sincerely like my game and they themselves want to review it, if I had money to pay for a review, then I would have ordered a review a long time ago. I don't know where to find an audience to play in my position.. I am not going to abandon the project, I will continue to develop it and I will try to make more people know about it. Yes, maybe if I managed to release the game on Steam, a lot more people would know about it. But for now, I do not have such opportunity.

In the meantime, how do you look at adding RPG elements to the game?

Let's say this:

-Small character upgrade (more inventory slots, faster sliding rollback)

-Unique drop from enemies, for example things that cannot be created, but can be obtained by killing enemies.

-Upgrade automation machines for some unique things dropped from enemies, for example, the heart of a robot (of course, this is something like a mini-battery). I came up with this thing as a replacement for the well-known tiers in such games. Like tier 1, tier 2 and so on.

-Maybe rarity of items? But this one need's to thinking..

...

Something else? There are many ideas, but not all of them can please everyone.

Thanks Glidercat for the reply! Comments like this help me a lot. Now I see that there are those who really like the game and it’s probably worth working on it for the sake of these people, for the sake of the idea that I first nurtured in myself as a mother of a child, and now this child is here, and I need to raise him so that he becomes great.

Now I have a little housework, I have a garden that needs to be looked after, so the frequency of updates and content will decrease a little, but soon I will return to active content development because I have already fixed the bugs, but there may be yet..)

Thanks for your help Glidercat, meow.

Total Factory community · Created a new topic Suggestions

Leave your suggestions about the game, gameplay, etc.

so I have to wait more than one day I guess? Okay, if so then no problems. Thank you.

It's been over 28 hours since the release, does anyone know what the problem is? I re-read all the guides from itch.io recommendations and rules for publishing the game page, did everything as described. I also read similar topics, and as I understand it, their games eventually appeared in the search, but how I do not know.

Game title: Total Factory

https://totalcraftgames.itch.io/total-factory


You are a robot with unrealistically advanced artificial intelligence on a previously unknown planet, people created you for one single purpose - to ensure the automatic production of the necessary resources and their dispatch. It would seem that what could go wrong?

You start the game from your base, your creators - the CosmoDoc Corporation - gave you the starting amount of the necessary resources and a couple of robots to protect your base from enemies.

Complete tasks from the task center to unlock new machines for automation and advance further in the game.

In the game, you can not only automate your factory, but also ensure its protection with the help of automatic turrets and allied robots.

Game Features:

  • Quite a large procedurally generated world.
  • 4 different biomes: Tundra, Meadow, Desert and Jungle.
  • More than 100 different game items.
  • Mining.
  • Growing and caring for vegetables and fruits grown from seeds.
  • Protection of your factory from enemy units ready to destroy everything in their path.
  • 6 types of mined ore: Iron, Aluminum, Copper, Gold, Coal, Quartz.
  • Supply electricity to automated machines with solid fuel generators, the game has a whole power grid system, don't forget to take the wires.
  • There are many machines in the game to automate the process, ranging from the simplest conveyor belt to an assembly machine.
  • Isometric graphics.
  • Nice music.
  • Localized in 3 languages (ENG, UA, RU)

The game is still in development, many opportunities are still ahead.

Total Factory store page (will open in a new tab)

Total Factory community · Created a new topic Report bug

Please, if you find a bug, describe it in this thread. It is advisable to describe the steps to reproduce the error so that we can fix it as soon as possible.

Thanks.