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Towafius

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A member registered Mar 18, 2023 · View creator page →

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Thanks! I worked hard on them.

Sorry you couldn't finish. If I had more time, it would be cool to add a camera that moves to show what doors opened from the switches, since the map didn't explain where to go all that well. The next place to go was the basement, which was only accessible near the start. But thanks for playing!

Thank you!

Thank you for the constructive feedback. I didn't quite finish the game to what I all wanted. The death reset was one of the last things I added, and I needed to have it for a working game with less than an hour left lol (originally wanted health and knock back). Also, I never changed from the default font even though the resolution was so low, which made it blurry.

As for the parabola which I think you're talking about the throwing rock projection: I use a Line2D with repeating texture that has a characterbody2D that moves based on an input direction and speed, putting points for the line until it collides with the ground.

Nice music. The movement of the ship felt very spacelike and it was unique!

It's funny that this is not the only bowling pin last standing game, but regardless it feels different. The movement of the pin feels very strategic and the hopping animation is cool. Good music and a nice inclusion of sound settings.

Quite fun, I liked the multishots of cannonballs, it looked very nice and was satisfying to shoot.

Great use of sound effects, they remind me of puppy cat. Shiny cards deserve a chef's kiss. Great job!

Thanks, I enjoyed yours too!

LOL! I knew it kinda of lagged sometimes, probably because I did not optimally use the use of the pathfinding, but thanks for playing!

I changed my local version, and it definitely feels better the way you described. I'm not going to update this ofc, but good advice and thanks!

You're very right, but I couldn't find music that looped well, and I waited until the last minute, lol

Nice game, I like that you can even see the customers' faces get less happy as you take longer. Save and quit functionality is also impressive.

Here's mine
https://towafius.itch.io/space-chase

Very cool aesthetic. Great use of particles and lighting. Camera movement was cool too.

Here's mine if you've got time https://towafius.itch.io/space-chase

Creative and fun!

Good job, the lighting in the cave was very atmospheric. Cute ending.

Very fun. The mechanics were creative and great!

This is great and the swinging is very satisfying. I think it'd be better if the wires would reset back to normal faster when you're not swinging on them, so that if you mess up you can try again without waiting so long. As a speed run it's great though because you probably won't be messing up. Music is great and art is very fitting.

I accidentally only uploaded the executable, but I fixed it now that I realized it wouldn't work. Sorry!