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tre-ogat

17
Posts
9
Following
A member registered Jul 11, 2020

Recent community posts

  1. Combat log much improved, thanks!


  1. gold doesn't update
  2. energy doesn't update
  3. description of weapon tags would be useful (esp. holy and flaming)
  4. As of .41, Grobnar's cave is broken - no combat when you explore

Great, thanks!

  1. Energy doesn't update - it says 10 no matter what
  2. "Your foe has a 40% chance of breeding you, ending your career as his slave" message seems to break things. I can't act (no actions shown), block their actions (nothing happens on click) or advance the round (no button)
  3. Icon helps show where you are, but still unclear where you can go
  4. Multiline enemy names overflow the bubble, leaving hard-to-read black on gray
  5. Combat log:
    1. should retain more events
    2. should specify enemy for all actions (currently, only shown for misses)
    3. should show damage
  6. "The monster has a 30 chance of cumming inside your Pussy..."
    1. 30%
    2. "pussy"
    3. useful if the result started with "..."
  7. If you finish exploring while doing the topless quest, there seems to be no way to turn it in
  8. Current gold is not shown
  9. Equipped weapon should be shown in inventory the way equipped clothing is
  10. You have to leave and reenter guild to get new quests after turning one in
  11. Corrupt official "collect the evidence and leave" arrow is mostly obscured and not eye-catching
  12. Needs a Start Over button (instead of just refreshing the page)
(2 edits)

Bugs


Female slime sex combat has some issues:

  • "Making use of their control, Female slime switches the position to  [Cunnilingus], domming you." "Female slime rubs their penis against your mouth, ordering you to go lick it."
  • As a female human, I have access to the tail domme options
  • Slime can do physical attacks while I'm dazed (this may be intended, but it's frustrating when I can't do the same and she has much more HP)
  • Slime clothing doesn't block positions


When switching equipped items, the unequip message (often?) has wrong item: e.g., sandals --> knee socks, 

"You unequipped [Pink knee socks of the Sage] from your Feet [Increased Libido by 1]"

Like and dislikes in sex combat often seem inconsistent, but I didn't keep track of specific examples. Something like male slimes disliking vaginas but liking vaginal insertion

  1. You have to leave and reenter guild to get new quests
  2. escape grab action is not consistently available
  3. different attack strengths (e.g., Slash 1 and Stab 3) are not clear during combat
  4. Is there any point to duplicate weapons? Starting with 2 daggers and a short sword, then getting a short sword as quest reward is irritating
  5. Currently, fighting ring doesn't appear to have a map exit after winning
  6. When you don't have "Wet" status and a monster hits Finger, the "nowhere to finger you" message is odd

If you're looking for education, there's a super-discounted bundle running now: Learn Unity RPG Game Development Software Bundle

Cool to see the game in a new form!


Some initial comments:

General Interface

  1. Menu font is a bit hard to read (especially for inventory sidebar and status scrollover)
  2. "0" looks more like "o" (not even "O")

Navigation

  1. It's unclear where you are in the city - maybe highlight the current location?
  2. Unclear where you can go

Combat

  1. Multiline enemy names overflow the bubble, leaving hard-to-read black on gray
  2. Combat actions
    1. Go from white to a green/red toggle, implying you've done something irreversible
    2. Your actions clump together making unclear which enemy you are attacking
    3. Longer enemy actions text doesn't scale well
  3. Action points aren't visibly counted
  4. Your combat rolls appear behind enemy names (and I'd like to see them in the log, too)
  5. Enemy combat rolls
    1. almost invisible
    2. I'd like to see them in the log
    3. Don't seem ordered consistently with actions
  6. Enemy action result message text is messed up - it's cut out where the action boxes are
  7. Dominate: "leaving you feel[ing] a little shaken"
  8. non-zero Current Submission score drops down a little below where it should be
  9. Log doesn't record defeating an enemy
  10. Pronouns need work
  11. Equipment status should be visible outside inventory
  12. "You are no longer topless" "you are no longer bottomless" appears after "You are now completely naked" in log when fully stripped. If possible, they should be suppressed completely in this case

Encounters

  1. Corrupt Official
    1. After defeating official and one bandit, the other stripped, pinned, and fingered. If I don't act, they seem happy to continue fingering to orgasm till eternity

fastest. Just checked fast and bash seems to work there

(2 edits)

It might be an issue with bashing with a flaming weapon. At least in this version, I basically only attack when flaming. It doesn't seem like bash is working (blocking moves) against anything in that scenario. FYI using a swift club, and all the bash text seems to correctly appear when hitting

edit: tried bashing some more without flaming, and it doesn't seem to work regardless

yup

Bash doesn't seem to work on Grobnash. Is this intentional?

Grobnash smiles as he fucks you on his almost too-large cock. You look back into his monstrous eyes, the feeling of being stretched around the massive organ of the undefined growing better and better.

v0.2a bugs;

  1. Grobnak quest. groped by slavemaster: "Error: <<set>>: bad evaluation: Unexpected identifier<<set $desctext = (["The goblin slavemaster strokes at your body appreciatively, assessing how much it might fetch him when you are properly trained. The confidence and professional nature of his touch can't help but remind you of his plans for you, and you grow a little more submissive under his hands."]) <<set $submission++>>"
    1. CONDITIONS
      flaming weapon
      held
      naked
      prone
      shaken
      stubborn
      submissive
      Permanent Conditions
      companion
      dawning realisation
(1 edit)

v0.2 bugs:

  1. "Having drawn in power from around herself, Mara reaches out a hand toward Drak Gibbleson. The swirling hot wind spirals in toward her hand, and then lashes out, the air glowing and distorting as she throws terrible heat directly into the monster.
    Drak Gibbleson is overwhelmed by the flames, and falls into a smoking ruin on the floor. The defeated monster drops 3 gold pieces of loot. Error: <<if>>: bad conditional expression in <<if>> clause: Cannot read property 'includes' of undefined <<if $monstertraitlist[_j].includes("parent")>> <<set _deldependants to 1>> <</if>>"
    1. seems to happen whenever Mara casts this spell
  2. "Situation Summary
    Error: <<print>>: bad evaluation: Cannot read property 'combatdesc' of undefined <<print $conditiondescriptions[$conditionlist[_j]].combatdesc>>"
    1. seems related to Flaming Weapon
  3. prone+restrained only gives option to escape
  4. upstairs in Rat's Nest:
    1. "It's a cruel looking dagger, that sometimes does more damage than the size and weight of weapon would suggest.

      Take the dagger"
    2. Clicking "take the dagger" does nothing
  5. in the naga fight, most of the monster descriptions are blank, only one works (it's been the third one down 2/2 times)
  6. something in the naga fight (2nd time) moved me to undefined gold. 
  7. Going through the Rat's Nest doesn't seem to change things as expected
    1. after first time (killing naga, got documents), I could immediately go back in
    2. after second time, Loreila still tells me to go there

Had a good run as Mara's decoy slut. I didn't attack once, just blocking actions (companion assault, fucking, specials like regeneration), and she slowly tore through every quest

1c set:

  1. in second stage of combat tutorial, poking Granny with fastest resolution throws "Error: <<include>>: passage "poketextsucceed" does not exist" (same for poketextfail). Works fine with other resolution types
  2. cumming condition from the first goblin lasts after combat ends via cursed collar
  3. flaming weapon appears under permanent conditions
  4. monsters "using the cursed collar" action doesn't seem to do anything (I'd expect +1 submissiveness, but after 3x, I'm still at 0)
  5. in the Goblin Raiders quest, after choosing to continue patrolling at night: cumming immediately, and one goblin's actions are all "keep fingering". No "cumming" or "fingered" status
  6. goblin cums: "This monster has a 40 chance of ending your adventuring career, and having you start a new career raising his foul offspring. He rolls a 75 This time you get lucky, and the monster's seed fails to quicken inside you.  Error: macro <<br>> does not exist"
  7. "bound" isn't reflected in situation summary
  8. crude bra seems to destroy itself as soon as Mara acts in combat. Durability 0?
  9. Mara's single target attack doesn't state damage (usually 1-hit kill, but 4 against troll?)
  10. Text error while investigating the Strange Affliction town: "Finally, you stalk into the lair of the beast himself. At first you think you've somehow been mistaken - the cave only has a couple of goblins crouched near the far wall. Then you realise. The wall shifts, and then stands, looming over the goblins. A wide grin cracks across the face of the troll. "Pretty fuckthing here for Grobnash. You want kneel, or you want us make kneel?" You don't answer, except to grip your sword tighter in your grasp, and step forward. Whichever way it goes, this will be the final battle.

    I will investigate the Hogs Rest
    I will go straight to the church"

Nice fast update! Going through again (trying to win combats this time)...

  • "Tell us about yourself" doesn't specify that you're entering a name in the text box
  • in combat tutorial, energy seems to be recovering at 4+/turn. Since the completion seems to depend on running low on energy, and you can block only 4 attacks... seems unwinnable
  • Mara only seems to hit twice with her 3 bolts of flame
  • all conditions are shown under "permanent conditions"
  • for "fast resolution," maybe treat player rolls the same as monster - combine all misses and don't require "roll" confirmation
  • in troll quest, after spending 5 energy to break free of the trap, I still have 10 energy
  • excess companion training still throws error "Error: child tag <</nobr>> was found outside of a call to its parent macro <<nobr>>"

Interesting start. A few notes:

  • game forgets Granny's pronouns
  • "fast resolution" in combat is still a ton of clicking
  • please add hotkeys to advance combat and conversation (maybe SPACE for single-options, 1-9 for options?)
  • "grab" action vs "grabbed/held/restrained/bound" conditions. Maybe switch action to "grapple"?
  • it would be useful to show max energy, and have a sense of what pleasure/submissiveness values mean
  • situation summary doesn't mention "being fucked"
  • For rolls 1-100, you should need to roll below or equal to the % chance
  • When monsters cum inside you, "Error: cannot find a closing tag for macro <<nobr>>" appears
  • it would be useful if combat conditions were separated from permanent conditions (e.g., "empty feeling")
  • is "wet" a permanent condition? It lasted beyond a combat and sleeping
  • when do pleasure and submissiveness go down? Is it random during combat?
  • during the 3 goblins quest, the goblins were defeated by Mara, and dropped "undefined" gold, leaving my gold stash as "$gold gp"
  • undefined gold seems to be enough to purchase anything I want
  • why do weapon descriptions have duplicate attacks? Are these more probable than the others?
  • in the adventurer's guild, the quests links don't visibly do anything (it seems that clicking them selects the active quest, but this isn't signified in any way)
  • how much damage do Mara's searing flames do?
  • Mara was hit after the "being trained" level, and an error popped up: "Error: child tag <</nobr>> was found outside of a call to its parent macro <<nobr>>"