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TreeHacks

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A member registered Feb 23, 2021 · View creator page →

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Cute sounds, pretty art, and neat puzzles! (and silly jokes).  This was a short and fun game overall!

Couldn't understand all the NijiEN references 2 months ago when I first tried it but now after watching more of Nijisanji I can understand most of them I think so that's pretty cool!

Thanks for the game~

Nice creepy atmosphere and great use of ambience+sfx. The art style was quite unique too. Wish there was more to do though.

Hahahahah well that was a sudden realization at the end. The overall atmosphere and environment were pretty creepy and well done. Although I wish the 'head bobbing' effect was much less intense because it can get disorienting.

Cool and weird experience! You certainly captured the trippy feeling.

Cool game! It was pretty fun figuring out how to escape the ship (got it in 18 tries). Although I did have some trouble with powering up the escape pod's computer; I didn't realize that    **SPOILER/S**    I had to wait until the ship was 'lighting up' before clicking the generator handle. Maybe you could show some visual effects (like electric sparks on the generator) when the ship lights up.

The game has nice and smooth graphics and the boss projectile patterns are cool. Quite hard though and I think the shield would feel more fair if it was tightly locked where the mouse is pointing instead of lagging behind it.

Pretty nice, I like the art and also how the bullets and lasers are shot along with the music.  The lasers should have better anticipation (such as indicating which laser is about to shoot and which laser will shoot first). I'd like if the attack had more of an impact on the antagonist so it would feel more satisfying to finish filling the attack bar.

Game was alright. I like the simple 'change-up' of the level's color every 10 seconds. It seemed like 'dying' had no consequence and I wasn't sure what the goal was supposed to be - Maybe some kind of score system would be good. The UI (top-left) is also a bit small and the screen shake when shooting is a tad too much.

Thanks! I felt like there weren't enough enemies/stages yet to add a score system. Might consider adding one in the future though.