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Prove Them Wrong's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | #54 | 3.727 | 4.167 |
THEME | #62 | 3.727 | 4.167 |
VISUALS | #118 | 3.578 | 4.000 |
CREATIVE | #136 | 3.280 | 3.667 |
OVERALL | #155 | 3.130 | 3.500 |
FUN | #220 | 2.534 | 2.833 |
EASY TO GET INTO | #314 | 1.789 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
10 second boss fights
What was the size of your team?
2
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://itch.io/profile/roihp
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Comments
The game has nice and smooth graphics and the boss projectile patterns are cool. Quite hard though and I think the shield would feel more fair if it was tightly locked where the mouse is pointing instead of lagging behind it.
Really like the concept, and the programming of the game itself feels good! I would make the shield spin around a little faster though, and that would help the balance issue. This is final boss material for sure
Thanks! There are actually 2 more bosses after the first one B)
Agree that it is probably too difficult going by various feedback and previous comments as well, going to improve the difficulty curve and add a few more mechanics, one's going to be a mechanic that allows an instant shield spin so that'll solve the shield spin speed issue!
good grief this is difficult. the gods aren't letting you off easy huh
Cool game, I really like the look and feel. Sounds amazing too, but the first encounter in my opinion is too hard.
Very nice idea, making it basically an inverse bullet hell, having to defend from every direction :D
Kinda hard though, could've used a simpler enemy for the start :P