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Treop

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A member registered May 19, 2022 · View creator page →

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Voice of Chunk was the first album I heard by them. It's really nice, soothing. Good for a night drive or for when it's raining. Here is the opening track of the album: 

The way this next song builds makes it most likely my favorite Lounge Lizards track. This is "The First and Royal Queen" from their third album, The Queen of All Ears.

I believe the band only has 4 studio albums. Each one is great from start to finish. Their first album is more rooted in the sound of jazz at the time, but they expand and experiment with the subsequent albums.

I was listening to "Way Down in the Hole" and I could spot from a mile away that he had Marc Ribot doing guitar on that. I love Marc Ribot. He worked with my favorite jazz group possibly ever, Lounge Lizards. If you've never listened to them and would like some recommendations I'd be happy to give some.

Both that song and the one before are definitely very art-house, as you put it. Those are apparently from the albums directly following Rain Dogs, so I'm thinking I should give those a listen.

I've definitely listened to the older stuff like Closing Time and while I remember it all being very nice, it certainly lacks the unique character of Waits' later stuff. Early Waits is the kind of music I might put on if I'm in the same mood I would be in if I wanted to listen to Bob Dylan (whom I also love).

Thanks, I appreciate these recommendations. I think I can see myself going on a bit of a Tom Waits kick after this.

That song is really cool! I like Tom Waits quite a bit but I've never heard that one before. I'm a big fan of his albums Rain Dogs and Blood Money but other than those I haven't spent a ton of time listening to other albums, I should give them a go. Do you have any suggestions for other good Tom Waits albums that you like?

The US and Japan releases had different soundtracks? Thats interesting. Any idea why?

Also do you have any standout tracks from either that you would recommend? I've always been a fan of the music in the 2D Sonic games.

I was listening to a podcast with Heather Anne Campbell and she mentioned how the music from those games was heavily inspired by this band called Yellow Magic Orchestra. If you haven't heard them before and are a fan of Sonic music, I would highly suggest checking them out.

I've been reading about the issues Sony is having with their PS1 games they're starting to put on PS Plus (a la the Nintendo Switch online service), namely the problem with the frame rate of the PAL versions of certain games and the fix for this issue which turned out to be a lateral move at best.

I believe Nintendo is/was having bad issues with some of their N64 games on their online service as well.

How can huge, rich companies not get this right when countless independent developers have made these kinds of emulators for years with a much better result, essentially for free?


This is not a gripe only partially a gripe, I am genuinely curious if anyone had any insight into why this seems to keep happening. 

There's nothing wrong with using synthetic instruments, in music the only thing that matters is the sound of the finished piece.

These are cool. Calm Player was nice, it sounded like there was a lot of the room in the recording of the percussion which gave it a cool reverb effect. Did you record samples yourself and program the percussion? Or was it played live?

I also really liked Insolitus. Those changes are so abrupt! I love that kind of stuff, very big Mr. Bungle or Naked City vibes.

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I hope that, even if you don't exactly like any of these recommendation, something in here will at least inspire you to keep making exactly what you want to make.


Sometimes the band would experiment with the "pop" format of making music with distinct, repeatable sections. The most notable albums in this style are "Duck Stab!" and "The Commercial Album". Below are links to the songs "Constantinople" and "Hello Skinny" from "Duck Stab!" as well as "Easter Woman" and "Give it to Someone Else" from "The Commercial Album".




The concept albums "The Mark of the Mole" and "The Tunes of Two Cities" are songs in two distinct styles representing music made by working class Moles who live underground and the high-class Chubs who exploit the Moles' labor. The Mole songs are an industrial style, while the Chub songs are a cocktail Jazz style, the contrast meant to represent the different lifestyles of these fictional groups. While there are occasionally vocals in these songs, they are mostly instrumental. I think, based on the songs you made and posted in this topic, these might be more interesting to you. Below are the opening tracks from both of those albums ("Voices of the Air" from "The Mark of the Mole" and "Serenade for Missy" from "Tunes of Two Cities").





Sorry for the long-winded post. I hope some of this is within your area of interest!

Sometimes having no melody or harmony ideas can lead to some cool stuff. Starting with no pre-conceived notion of what music "should" sound like allows you to more fully explore your creativity. 

One of my favorite bands, The Residents, started this way. They essentially had no experience making music and they just kept doing it anyway. They made some  music that turned out weird in the best way. I highly recommend checking out some of their stuff. I can give some specific recommendations if that's something you're interested in. 

The Horii Katsumi Project was suggested to me by the YouTube algorithm and ignited an appreciation for City Pop as a genre.

Link to the album that was first suggested to me:


There's something so casual and relaxing to this music. I essentially sounds like an audio interpretation of what the album art looks like.

Cannot recommend enough.

This topic is for a discussion of City Pop or any other music that invokes similar feelings.

Jalapenos and red onions are nice single-topping meatless options.

I think the problem more likely comes in when these features are added after a level or challenge is designed in order to make the experience easier.  As with any mechanic, it is possible to make difficult levels or challenges based around double-jumping or including coyote time. The window for error just has to be adjusted to account for these things instead of just designing the challenges as if those features weren't there.

Seems like it would eliminate the feeling of "throwing away" one's vote when voting for a third-party candidate. Something like that would be a welcome change in American government, though unfortunately change is not welcomed in America basically ever.

This tracks is very dissonant and stressful in a way that I like. Reminds me in some ways of the Marble Madness soundtrack.