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True Narwhak

11
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25
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31
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A member registered Aug 11, 2020 · View creator page →

Creator of

Recent community posts

thanks!!

ive never seen this aspect of making art really explored to much before. especially this vivid and raw. i could feel the catharsis from every line of text. the game starting over like all bitsy games do, felt especially powerful. (and sidenote, absolutely this is one of the best looking bitsy games)

Thank youuu:) also DAMNN thats high!

thank you!!

absolutely amazing, the writing, sound, music and art just work so harmoniously together that its almost as surreal as the game itself. i love how even the smallest steps take effort

transcendentally amazing. fills me to the brim with an intense feeling that i cant even describe. i dont know what else to even say, this is fucking phenomenal, you did such a good job!! absolutely going to buy the rest of this as soon as i can

lovely parody and take on the theme. using character sheets is a hilarious twist on the idea of rolling dice. this is a game im sure ill be coming back to, outstanding entry!

really interesting take on the theme! i had to play and read through the instructions a couple times to understand it, but i dont think thats a bad thing. the character designs were immaculate, and the color really helped the visuals pop. selecting which dice to give to each team member adds so much dept to the game. maybe im reading too much into it, but the situation the cast are thrown into almost feels like its a roll of the dice for them. anyway, thoroughly enjoyed this, and great game!!

Great game! Although the movement can be a little clunky at times (I'd maybe recommend increasing the base movement speed slightly), the diverse weapons make it very satisfying to kill off enimes.

I love it! You're really showing the potential of an action tower defence with both the bombs, and the powerups. The wrench is a great addition that adds a lot of potential to some underused towers, while simultaneously giving you a way to escape from certain doom. the new enemies are extremely unique and full of personality (though, I feel like the first couple of waves could use some more diversity). 

Though the money system is still flawed, it is more than made up for by the number of new features that diversity each playthrough. Outstanding work!

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im loving the new update! it fixed almost all the issues i had with the game, and the new stacking enemy is great! one issue i have is with multiple currencies for each tower. i feel it makes it more difficult to build multiple towers, which i know is the point, but it also makes it more difficult to explore with diverse towers, meaning every run will use the same layout.

still, this was a great patch, and im exited to see what will happen in the future ! :)