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(1 edit) (+6)

im loving the new update! it fixed almost all the issues i had with the game, and the new stacking enemy is great! one issue i have is with multiple currencies for each tower. i feel it makes it more difficult to build multiple towers, which i know is the point, but it also makes it more difficult to explore with diverse towers, meaning every run will use the same layout.

still, this was a great patch, and im exited to see what will happen in the future ! :)

(+2)

Thanks for playing and for liking our update! And thank you for the feedback about the new currency system - it's much appreciated! :)

(+1)

Yeah, maybe a mix of both?  Forcing a bit of diversity is nice to keep things difficult but maybe allowing a bit of specialization too? :)

(1 edit)

This is def the hardest part of balancing our game!
As for 1.2 (just went live btw) the currency has stayed the same.... BUT
So much more has been added, we'd love to hear more feedback from you!

I love it! You're really showing the potential of an action tower defence with both the bombs, and the powerups. The wrench is a great addition that adds a lot of potential to some underused towers, while simultaneously giving you a way to escape from certain doom. the new enemies are extremely unique and full of personality (though, I feel like the first couple of waves could use some more diversity). 

Though the money system is still flawed, it is more than made up for by the number of new features that diversity each playthrough. Outstanding work!