You can find quite a few on YouTube. Quick search showed me the thread below, and I agree with the recommendations. I also recommend joining the Godot discord. That being said, this game is not technically challenging at all - there's very little that requires something more advanced than a simple image compositor and layout. Meaning you can make something like this in just about anything, including plain html+CSS with a bit of JS.
https://www.reddit.com/r/godot/comments/18g7u0s/what_do_you_feel_is_the_best_pla...
Turbo Unicorn
Recent community posts
I really fail to understand how people are having trouble with this.
I just tested out a game while making the absolute worst possible choices, and still had zero problems with the loan.
That is to say - making balanced characters from both the MC and the initial slave, focusing on making coin through crafting/prostitution and ignoring the quests/combat (which are by far the most rewarding choice at the start).
The one potential problem is if you have low charm, and don't get a secondary character to help keep up obedience (though that's easily soled by a dancer, maid, etc.), but that doesn't seem to be the issue people are complaining about.
You can make more than enough gold/day with just 3-4 slaves dedicated to making gold through something like cooking meat soup (and I guess farming meat/vegetables) . This is not really a good idea, as just farming goblin cave/bandit den/forts and harvesting them should produce much more gold and xp per turn.
Just found there are mods for this game, and stumbled across this.. I've been digging into the files to figure out how stuff works, and I have to say, this looks pretty impressive in scope. Seems to me purebreeds > special hybrids > hybrids in general? I'd need to run the numbers on the element things as that's not quite obvious.But I love everything else, adds so much depth to the game.
On another note, looking at the last few pages of bugs has me a bit worried, though. I'm guessing the tooling for GDscript is not so good, given that it doesn't catch typos, or is there some other issue? I was tempted to start learning Godot, and might try to contribute to the mod (ofc, if that's open).