can't try this as I do not have a windows system :') Trailer looks rad tough!
turbojuusto
10
Posts
1
Following
A member registered Feb 09, 2018
Creator of
Recent community posts
Nuuskaralli: Neo-Tornio jam comments · Replied to Emre Dogan in Nuuskaralli: Neo-Tornio jam comments
The track is "procedurally" generated. The track modules were made in Blender and the track is built from those pieces so it is not really truly procedural but still it is random and different every time and most importantly the track is infinite :) Behind the scenes there is a track-manager using simple rules to choose different pieces to continue the track. For example the rotator pieces can't spawn right away and after right turn the track can't turn right again.