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A jam submission

The ElementalView game page

A story of a kid and his pet. How will the pet evolve?
Submitted by khalynin — 4 hours, 39 minutes before the deadline
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The Elemental's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.1774.177
Gameplay#14.0864.086
Design#14.1714.171
Artistic#34.4574.457
Theme#34.3714.371
Technical#43.8003.800

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted

What a beautiful game! Congrats!

Submitted

OK, I was taken by surprise! Very cute and engaging. When I realized I was already addicted! Very satisfying gameplay. Good job!

Submitted

Wow, an amazing game like a visual novel with a lot of different endings. I was surprised :)

Submitted

A fantastic submission, very thematic and definitely gave the feeling of raising a pet, i must admit i was a little sad to let the pet go at the end!

Submitted

The forest beast comes!

Really enjoyed the evolutions that I unlocked, Dark, Ash Nexus. None shall stand against my blobby pet! XD

Very cool :).

Developer

I think, you might have read "call of cthulhu" to your pet instead of some light-hearted ones :D

Submitted

Fun and surprisingly deep combat system. First run through I only trained "Power" and that allowed me to two-shot  the final boss. So while there might be balancing issues the multiple endings made me go back and try different choices in the story and try different builds. I had a lot of fun with this one.

Developer

Thank you for your comments :)

The first few combat evolutions depend on the stats trained to have a better baseline. Every skill can change depending on the run (except the slap). Glad you enjoyed playing :)

Submitted

Wow what a masterpiece for a jam! Beautiful calming with an interesting  way to evolve your pet. I played it till end and just wanted it to last longer. Nice work mate :D

Submitted

Nice game! I got ending 4/5, I hope it's the best one. I'm glad that your pet doesn't die when you lose a battle, made me feel much more relaxed. Some points of criticism:

Sometimes you decide your own actions, and sometimes those of your pet (where does it hide etc). I feel like it would make more sense if you only control the owner, and the pet should form its personality based on on how we react to its actions (just my subjective opinion).

The text was sometimes hard to read (I think in the end there was white text on bright background). 

In the beginning the button says "Skip", which makes me think it will skip the introduction and jump right to gameplay. But if I understand correctly it's just to advance to the next screen and is mandatory to press, so I would rather call it something like "advance" or "next".

All in all the game was very chill and cute, and I enjoyed playing it. Good job!

Developer

Ty for your suggestions.

About the endings it's more about how the creature evolves rather than having a "best" ending. As long as you liked the ending you get then it is a good ending :)

I'm aware of the readability problem, should have paid more attention to warnings before the jam. Also nice detail about next and skip, will add the option after the jam.

Submitted

The game feels good the gout made me feel like I was raising a baby haha but I really enjoyed it

Submitted

nice game. Felt really into develop the small blob :) My got quite powerful with life drain. I put all training into mind :)

Developer

There are many ways to build up your elemental, glad you enjoyed yours :)

İnşallah kazancaksınız hocam- 😳

Submitted (1 edit) (+1)

"Your pet is now kind."

This is such a well executed take on the theme, using the same concept as so many other games in the jam only better in every area.

I didn't feel like I had to optimize my pet towards a goal or style, I felt free to pick whatever I imagined my pet to be like, especially with the brilliant personality/action questions. This really felt like evolution, gradual adaptation over time, compared to many other games where it's just a linear power progression with unlocks (like practically every game ever).

So when, after making a bunch of choices and focusing on eating carrots and apples, I get the confirmation: "Your pet is now kind." My heart got all warm. Such a great experience.

Did you make the art yourself? The level of quality is ridiculous for such a short period of time, so for your sake I really hope you didn't work that hard over the last 10 days :D

If I'm to suggest anything  for a full release, it's to really focus on the "home" area. Make the pet move around and do stuff, and have the different actions you can do be implemented in the scenery instead of "popup panels". Implement more of the "tamagochi" things, I guess, so the player can stop what they're doing and enjoy watching their pet.

Developer

Ah no, I didn't made "most" of the art myself. The UI were from "kenney rpg UI pack" and the monster sprites were from "calciumtrice" but a few edits to make elemental evolutions look better. The BG and Music were royalty free, I just played around with the BG to have it fit better into the theme.

And ty for your comments :)

Submitted

Seriously, it was really good and enjoyable. I edited my comment with a suggestion for what to focus on for a full release (if you want to continue working on). It's nice with the story and multiple endings as a cherry on top, having all your choices feel like they matter.

Submitted

I love the charming story and the variety of options! I'm a big fan of letting the player's choices influence the outcome. It was fun raising my elemental slime!

There were some places were the text was harder to read, so maybe an opaque grey background would help.

Developer

I should have changed at least the font colors depending on the background, didn't think about the visibility while rushing for the deadline :D

Submitted

Oooh, that was really good, I got endings 2 and 5.

Really well done and polished game!

Submitted

What a game,

The art, the music, the UI, the story. 

It's just perfect, I loved it

Developer

Thank you so much! :D

Submitted

This was very fun! So many options. I loved it.

Submitted (1 edit)

This game was great! The art and animation was so cute and well done. The music fit perfectly. This is one of the top games in this Jam! Everything pulled together and felt complete. Made me want to eat cheese and get a pet.

This game is sooo good! It is unbelievable that you made it in a couple of days. This is something I would have payed to play. It is fun and after the end I just wanted to play again to see the other endings as well and see how the little slim monster can evolve. I ended up playing like 5 times in a row and managed to see 3 different endings. Will continue tomorrow to find the other two endings as well. Well done! (Gf of another contestant here, he showed me some of the games and I made an account just to write this comment.)

Developer

Thank you for your kind words, I have two more endings in mind that I want to add after the jam.

Sounds good, I am looking forward to it! :) I am still trying to find ending 1 and 3, but I had no luck so far. I will keep trying tho :D

Finally I managed to get ending 3 as well! ^^

Submitted

Nice project! I liked the mix of pet simulator with visual novel, it really makes you attached to your pet, the music also really fits with the style, and the art is cute and smooth. The text has a good font, but it would be better to read if had some drop shadow or stroke on it. The evolution aspect of it could have a little more weight on the gameplay, but was fun to test out different skills with the slime. If you decide to keep working on that project i would love to see the endings with different routes and interactions. I would pay for play a final version. You have a good idea in hands!

Developer(+1)

I tried to avoid using too many shadows in fonts thinking it was clear enough to read but maybe I was mistaken. Ty for your kind comments :)

Submitted

I loved this game. Its great how different actions result in different changes in your pet and how you can push it in the direction you want. The music and art is also great. Did you create these images during this jam?

Developer(+1)

The sprites are mainly from Calciumtrice & Kenney, but I modded the slime sprite to modulate better with elements. This was a solo project while working a full-time job so I had to use royalty free assets to cover it in time.

Viewing comments 30 to 11 of 30 · Next page · Last page