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TurnerAustin

9
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1
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A member registered Mar 22, 2020 · View creator page →

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I didn't read the controls, so I had no idea what the scale button was. I just rolled with it and beat the game without scaling. It was really fun finding strategies for beating the levels without it.

The factory must grow!

Reminds me of the Pajama Sam spinoff game Sock Works. I love that game, therefore I love this game.

Satisfying movement and cool colored lighting. hard not to like a good short and sweet game. The sun ain't got nothing on me though.

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I flung 800 gnomes before I had to stop because my arm was killing me. I'm billing you for my physical therapy.  10/10 game.

A great idea, and well executed. The music was getting me so hyped up to shrink those sprites! I was so engaged I didn't even realize the scoring was totally bogus until after I finished. Fantastic work.

Love the aesthetic and feel of the game. The choices seem a little superficial, but the setting honestly makes that work well. Like the tension makes the luck of the draw aspect of getting that multiplier piece you needed feel super relieving.

I got over 100 super speed upgrades. I am speed! Cool concept, definitely needs some balancing though. 5 - 0 = 5 was like half my points

The main menu is a masterpiece, between the streamlined options and straight forward quit button. I also liked managing the pets, I would get them to run at each other so that they would cancel out the movement. The packing box is a nice touch too. Cool game.