I ordered a unit to embark on a ship, the ship was unaccesible for him, but he still teleported into the ship. Now the unit is forever lost on that ship, because when I click to unload it, game stops for 2 seconds and does nothing. Demolishing the barracks didn't help either.
Also, when I demolished admin center while it was being damaged, this crash happened:
Exception
Object reference not set to an instance of an object.
at Bronze.Common.World.Behavior.UnitCaptureBehavior.AttackStructure(Structure structure)
at Bronze.Common.World.Behavior.UnitCaptureBehavior.StepSimulation(SimulationContext context)
at Bronze.Common.World.Data.Unit.StepSimulation(SimulationContext context)
at Bronze.Common.Gameplay.WorldSimulator.StepSimulation(Single elapsedSeconds)
at Bronze.Common.GameState.States.GameplayState.Update(Single elapsedSeconds, InputState inputState, IAudioService audioService, Boolean inForeground)
at Bronze.Monogame.BronzeAgeGameBase.Update(GameTime gameTime)