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Rory Mag

39
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7
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A member registered Jun 12, 2020 · View creator page →

Creator of

Recent community posts

Thanks for playing and rating, I watched your stream a couple times during the jam

I'm not exactly sure either lol. I didn't want to waste time making loads of different graphics for par, boogie, birdie etc. So I thought the golf ball/moon being sucked into a black hole makes it sorta "none". Hole in none I guess.

Loved it

Loved it

hahaha brilliant take on the theme and fun to play

Why am I a green square?

Mushroom grid go BRRRRRRRR

Wow, this is great, took me a while to grasp the mechanics, but its a really well thought out and polished game

Loved the style

Loved the style

Guess I gotta make 500 more levels then

Definitely cool ideas, thanks for playing and for the suggestions!

Indeed our games have very similar concepts (thanks for the review btw). I love the idea of being able to change the mass of the asteroids, and the style and theme Interplanetary Fruit Distribution is really fun.

Indeed our games have very similar concepts (thanks for the review btw). I love the idea of being able to change the mass of the asteroids, and the style and theme Interplanetary Fruit Distribution is really fun.

Really cool concept and great art and style. I'd love it if there was some kind of timer/quota, that would make this a super hectic puzzle game

Cool concept, I liked the plane flybys

Cool concept, I liked the plane flybys

Fun and addicting game, I like the art style too. I think click and hold controls would be easier and more intuitive.

Fun and addicting game, I like the art style too. I think click and hold controls would be easier and more intuitive.

All greats suggestions, thanks!

Agreed, I spent way too long trying to make a good looking black hole with a proper photon sphere, but I eventually gave up and went on to more important things. I'll definitely try that again if I continue development.

Thank you very much, and I plan to!

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Well done for achieving an orbit, that's super cool! It's an idea I toyed with at the start. I wanted players to have to take more than 1 shot to reach the black hole by first being captured by another planet midway. I knew achieving that for the player would require WAAAY too much precision, so I intended to have the physics cheat a bit and have the moon enter orbit when it was "close enough". However after a while of trying to design and implement this feature I decided to scrap it because it seemed to be overscoping for the Jam. To be honest with the jam over I think I can think of a pretty simple way to achieve that now. I intend to continue development on this game so it may be something I add, if it turns out to be fun. At the very least having an achievement or something for achieving a stable orbit would be cool. Also a big fan of KSP, as you might be able to tell.

Oh damn, KSP is one of my favourite games ever

Its golf scaled up to a cosmic scale, so instead of a 2 inch golf ball, you're shooting a whole moon. 

Definitely considering making this a mobile game

Great feedback, thanks for playing

Good suggestion, thanks for playing!

Great visual, the detail as you zoom in is great, and I loved the dynamic sound effects as you moved around the planet

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I like your ideas. Thanks for playing and for the feedback. I'll give your game a go after work.

Ain't no way I am getting anywhere near your times

I had the same idea, but no idea how to execute it well, glad to see someone has!

Sorry, I replied to the wrong comment if you saw that, thanks for the feedback! I'll see about adding more levels after the Jam.

If you remove the thing that makes it fit the theme of the jam, it would no longer fit the theme of the Jam, yes.

Great feedback, thanks! I was thinking of adding a dotted line that shows you the trajectory of your last launch. Pars I definitely considered too, but was too lazy to make all the Birdie, Boogie graphics etc. I'll see about adding your feedback after the Jam.

yeah, I might make it a bit easier, it took my girlfriend 47 shots to complete it the second time she tried. The first time she fluked it and got it in 1!

Really cool

Awesome, we made very similar games, I think yours is better though!

Fun gampleplay