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Typer Marlin

38
Posts
2
Topics
7
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9
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A member registered Apr 26, 2021 · View creator page →

Creator of

Recent community posts

This is a masterpiece

This is JUST what I needed for my game. Thank you!

Absolutely beautiful. I am honest-to-god terrified of what the creator had to go through to make a game like this.

Already, you've come so far from May You Slug (But it Has a Shell.) Great job and good luck with your future projects!

Thanks! I was going to make the fish twitch around randomly and just generally be impossible to control, but I was too lazy to do that.

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Like it or not, GrankOS has more practical and recreational value than Windows will ever dream of having. It's faster and far more powerful, too.

Thanks!

Also, I noticed that somehow we both thought to make a game about mutant fish. It’s true what they say: great minds think alike.

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The game is lovely, but I think there is some kind of issue with how you set up the lose screen. Sometimes if you find a shortcut that works, the game cuts you off anyways, and sometimes the game just ends even when you haven't done anything wrong. You might have been aware of this issue, and just couldn't finish it in time, if so I understand. But it is pretty frustrating for the game to just kill you for seemingly no reason.

Otherwise, this is a very polished and appealing game, especially for a game made in 3 days.

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This is so fearlessly unhinged that I cannot help but respect it. 

I'm a lot less worried about AI replacing human creativity now. Lord knows humans will just use it to make stuff like this.

This is MY kind of game jam.

Wonderful game. I feel like in a few years, you're going to be making some absolute masterpieces.

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This is absolutely wonderful. Thank you for making this!

I just realized that when I got rid of the ability to take damage to test the game, I accidentally forgot to put it back in and uploaded the game that way. I feel ashamed.

Your character should take damage now; I apologize for the convenience.

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I have to say, your interpretation of the theme is absolutely BRILLIANT. It's also pretty funny to see how insane the cat will go over that light sometimes.

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I'm not able to play the game at the moment (I will when I get home), but I have to say, that cover image looks AMAZING. Good job to whoever made it.

Just so you know, you need to enable "SharedArrayBuffer support" in the itch.io page's settings for the web export to work.

This feels like an incredibly elaborate and well-made scratch game. 

Whoever came up with the idea of covering the blender in duct tape and saying "there's a demon inside" to work around making more art is a genius

This is the best visual novel I've ever played.

good

Double click the file.

oh boy…

I don't know how to use version control, but I might be able to learn it before then.

Does git need an installer for windows?

I'm 13, and I have about a year's worth of experience in Godot. I can do music and game design; the only thing I can't really do is art.

The jam starts in 20 days,.usually a "theme" is announced that the game has to revolve around, so you can't really start working on a game until then.

I'm pretty sure the jam is during February break for most schools, so you probably don't need to worry about that.

Mushroom? Are you talking about the parachute?

If I had modding support (like, GOOD modding support) to the game, would any of you be interested in making your own weird fake internet?

It would probably still require godot game engine, but all of the tools needed to make your own apps, and "websites" for the game will be provided. I think this would be cool, but please comment down below if you would be interested in this, because I don't want to put the work into organizing everything for other people if nobody is going to use it.

Beautiful.

Oh, ok. The game is meant to be played with two people.

It's fun, and I like the concept, but it's also pretty frustrating when you make a tiny mistake, and you have to start all over, especially because it's hard to tell where something is sometimes, Add an undo button, and this would be perfect though.

Interesting

Is it challenging because the levels are too hard or something, or is it challenging because of the ways the players have to communicate?

Yeah, me too.