Simple and fun while not lacking in challenge! Great job!
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Perfect Direction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #47 | 3.000 | 3.000 |
Aesthetics | #51 | 3.083 | 3.083 |
Sound | #53 | 2.667 | 2.667 |
Overall | #58 | 2.708 | 2.708 |
Theme | #102 | 2.083 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty difficult but fun! I think it only lacks music, sfxs get a bit annoying after some time without it
Very nice idea, i like gameplay, and especially the art syle, very clean. Sounds are good
i like this game a lot and its very visually appealing the only gameplay problem is sometimes i swear id die to nothing-
got to a score of 140 before that glitch took me lol
Great job, simple but entertaining and very challenging, once you understand the mechanics the game is cool, but I don't see the mutation implemented in the game.
This is a fun game that would great on mobile.
I'm a bit confused on what the lose condition of the game is, but other than that it seems very straightforward! I do wish there was a little preview coming off of your ball as to the direction you were going to fire. The two+ planet trickshots seem nearly impossible, but accidently hitting one was incredibly satisfying.
Not much to go on here about the theme. Whether you went with momentum or mutation, I couldn't see anything that really stood out to me in that regard.
The game seems very clean and polished from an aesthetic standpoint. Everything seems cohesive and with a clear minimalist style. Great job!
thank you, i think i have no idea about the theme, but in the game every you hit new 20 score, the environment image (background and big planet will change) that what i was trying to fit the theme (mutation) haha
well idk if the game is too hard, i don't put any preview coming off of the ball because it seems easy just like 8 ball poll that gives a predictor
The game is lovely, but I think there is some kind of issue with how you set up the lose screen. Sometimes if you find a shortcut that works, the game cuts you off anyways, and sometimes the game just ends even when you haven't done anything wrong. You might have been aware of this issue, and just couldn't finish it in time, if so I understand. But it is pretty frustrating for the game to just kill you for seemingly no reason.
Otherwise, this is a very polished and appealing game, especially for a game made in 3 days.
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