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iRad Dev

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A member registered Jun 22, 2017 · View creator page →

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Very enjoyable and chill game. Well done! <3

I agree

I had a blast. The voiceover is IMPRESSIVE as well as the rest of the game. I am so surprised that this was possible in only the 10 days of the game jam! The irony is spot on, the gameplay is really fun, and there is so much polish! Love it <3
Thell the crab Rusty that I am sorry, I did mean to do that...

memes

Super solid job, very nice concept. Nailed the theme. The engine's sound is too loud during dialogues but overall is pretty good during the storm. The map is amazing as well as the model of the car. I found all the endings, gg!

That would be actually cool, thanks for the suggestion! Anyways I'ìm working a bit more on it, so that I can make it a bit more playable, because at the moment the difficulty ramps up way too much and way too quick. I' will also implement some cut off mechanics that I thought I could fit in the game jam time (but I couldn't)

Super, so cool! Thanks for explaining it then!

Yeah! I did I beat it! The boy goes to sleep now :D

The rocket jump is actually amazing! Well fit for the theme as well, very interesting weapon progression an mobility! Thanks for making the game <3

Awwww such a nice game! Did I just witness a "rocket jump" mechanic in the game? :D

I got into the multi-boss area but I found a bug with a missing collider on the floor and fell through the ground! The game is really fun! Thanks for making it I'll try to reach the end (let me give it another try!)

I beated it I did! And few times! It is very satisfying when you get it and you start ordering the pieces neatly in order to save the dwarf statue and feed the troubling pieces to the beast.There is a bug you probably know of, that the piece disappear if dragged too far on the side or the top, but I beated the game without cheesing it!

Nice art style, good execution, great gameloop! I'd love to see that table in front of the caudron being smashed thou, so many missed hits :DVery well done!

I also couldn't beat the boss, and I definitely feel that if I can master the beautifully crafted combo mechanics you manage to put into the player controller I would feel so powerful. Those combos are sick!

I kept triggering the easter egg trying to escape for the first mob at the start of the game :D

UwU

I think I've spent almost an hour trying to remember all the potions from memory in order to get good at the game. Very nice game loop, satisfying and stressful. Very very well done Vex! Thanks for making the game <3

I will beat it panda, even this version of the game. Not just the nerfed difficulty one you're working on! Very polished. (I am still laughing at practical eating "the books" in his gameplay :D
Full fledge game from A to Z, 10/10! Keep it up!

Tom in his life should be a voice actor. That's what I've got from playing the game! I manage to save the cat finally! Sooo cute! Thanks Tom, much love! <3

Nothing less to expect from a master of 3d animation! Looooook how cute those menacing characters move! Loved the squishy death animation as well. I'm gonna research for the references you put in there, how did you come up with all those silly names? :D
A lot of content as well! Impressive work as expected <3

NaN should be the winning condition. I've spent so much time in this game trying to cook my CPU :D Thank you for making the game, very addictive!

Eh! That's what happens when the pro have fun at a game jam! So fecking jealous! Impressive game despite joining late into it. I wish I could have followed the development more. So much to learn from this man. The squirting gun is particularly satisfying. I don't know where you found the time to implement procedural animations. Also, I felt so powerful driving this thing around to the point I felt bad for the tinu military :D

Wow, to make the king happy here is HARD! But you know you can make it, you know it! If only the next ball hits at the right spot... very very good entry, loved the humor, nice twist on recepy making, juicy vfx. Thank you for making the game, much love, keep it up!

I felt the tension. Did you want to build tension in your game, 'cause I felt it in my fingers! Veeeeery nicely done, I love turtles even more now <3

This reminds me so much of the first GTA and it has strong vibes of Hotline Miami. But it is really chill instead! Love the humour as well. Also, yes, there seems to be a bug where if you play for too long the frames start to suffer. Very solid entry, thanks for making the game! <3

Isn't this the cutest art? I love your style man, and on top of that, did you do this while learning a new engine and script? WOW

I've spent much more time than anticipated playing your game, it is challenging and I wanted to see how big I could grow before it was impossible to continue! Nicely done ghostlupo!

I'm late posting here, but isn't this an impressive first-game jam submission? I am really impressed: beautiful pixel art and the fire animation, solid puzzle game loop, very polished. 10/10 incredible job.

It is a very charming game indeed, the premises are really good! I still need to find a combination for a potion, but I'll play it again until I find at least a few! Thanks for making this game!

Thank you Vex! It was more like 3 days, but it felt like 5 days condensed! Thank you for your appreciation and keep it up with game dev, your game looks awesome!

Thank you for playing it taeden! Yes, I think this game is salvageable only for the footsteps sfx :D

I don't think I mentioned Panda enough in the game, thank you for noticing it! :D Also thank you fo playing it (I also love your game so much!)

We need more minotaur media for sure! I am sorry for not being able to balance the game to a fair game :D thank you so much for playing it!

Hahaha, and apparently I made it almost impossible to beat as well (by mistake!). Thank you so much for playing it John, much love for the kind words!

The concept is really cool, I'll be happy to see a refined version of this entry later!
At the moment it's a bit hard to understand how to control the potion smasher because you don't know what to press.
And I probably have a bug that doesn't me let sell potions to the customers! Keep it up!

The concept is really cool, I'll be happy to see a refined version of this entry later!
At the moment it's a bit hard to understand how to control the potion smasher because you don't know what to press.
And I probably have a bug that doesn't me let sell potions to the customers! Keep it up!

The game is looking promising! Good job, I love the art style, I'm glad to see you finish in time!

Best game of the year! Pixel art, music, dialogue, weirdness are all spot on! Well done <3

Best game of the year! Pixeal art, music, dialog, weirdness all spot on! Well done <3

three days before the game jam end! :D
Thanks Sean! <3 And thanks for playing!

Thank you RossenX! Balancing the game hasn't really happened, I'm sorry. It can be fixed post jam thou! Thanks for the feedback :D

Very good game, it makes me feel clumsy. Which I am at times!

Thank you so much for the comment, I hope you had fun! I think I may need to add a minimap, I didn't have time for the jam!

I made it to level 5! So stressful! great game!