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- gameplay - 8 fun - 8.3 theme - 7.6 creativity - 7.3 atmosphere - 8
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Comments
I will beat it panda, even this version of the game. Not just the nerfed difficulty one you're working on! Very polished. (I am still laughing at practical eating "the books" in his gameplay :D
Full fledge game from A to Z, 10/10! Keep it up!
I'll defeat this one day! Just need a new keyboard, low humidity, less noise outside. Oh and a few less cups of coffee that day. Oh and I got a phone call just before a jump at one point and thats why I didn't make that particular jump in particular. Also, there was a piece of dirt on the screen that hid the screen just enough to throw me off balance. Also, did you notice that sometimes theres lag? Definitly at least ESP.
In all seriousness though, great game. Really amazing to pick up and just play it. The mechanics of getting upgrades was really cool. Enjoyed it even though not really my style of game which is something! It does make me wanna go back and play again also. Great work :)
Super and I LOVED the powerups! Took the game in a direction I wasn't expecting and would love to see more!
Adorable little character, addicting game loop! I can barely make it past the first chest.
loved this one!
- pros
- actually addictive
- upgrades add some spice
- every jump felt like life or death - good feeling of intensity
- cons
- pacing of water rising when getting an upgrade is a little unfair, i think if you just paused it for a second and explained the mechanic, all would be good. or just let the player press continue
got to the 4th form, love the progression of the different types and how they changed your jumping strategy. really enjoyed discovering what that next form would feel like.
Love the visuals and the gameplay is pretty solid!
It does get pretty hard towards around the 3rd or 4th upgrade where you can't miss a single jump so it made me want to just stick to the center and only move if there was no platform above me. Have yet to beat it.
Absolutely charming game!! Love the art, it really felt cohesive! My only real complaint is that if I landed while holding space, I'd jump immediately, which led to me just tapping space, but that caused me to not jump as high. Very frustrating, but the addictive nature of the game made up for it!