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uJnaE

39
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1
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A member registered Aug 26, 2020 · View creator page →

Creator of

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Thanks! I really appreciate it. I was just a little disappointed since I joined the jam with over 3 days left but life said no, lol. Still glad people enjoyed the game (⁠・⁠∀⁠・⁠)

Yeah, I plan to add that later after the jam ends. I got unexpectedly busy and did not have time for the menu and the itch page.

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Congrats on publishing your first game! There are a lot to improve on this one. Combat seems buggy (characters damage themselves instead of the opponent) and there is a lack of "rewards".  Hope you'll take this criticism to improve your next games. Good luck!

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Nice game! I like the visuals and the music and the ability to ask for some hints.  Although it could get some more polishing as I can get outside of bounds often and the pathfinding when using the mouse to move sometimes does not get to where I want it to. Overall, it was a fun game. 


Thanks! I'll take note of that.

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Thanks for your suggestion. Regarding the movement in my game, I used a function in Godot which is lerp which somewhat mimics acceleration. Instead of immediately getting the max speed of the player when pressing a movement button, it interpolates the value from 0 to the max speed. Same goes from max speed to 0 if the button is released. Regarding the jump, I just fed the player a constant jump velocity but when the jump key is released, I used lerp again to make the vertical velocity of the player to 0. Lastly, I implemented a coyote jump for 0.1 sec. 

Here's my code but note that it is written in gdscript and it doesn't have comments.

Edit: I just checked, I actually did not use the lerp function in this code. It was on another game I made, sorry. So I basically fed a fixed movement speed in this game and made the vertical velocity of the player equal to zero on jump release.

Fun game, I really enjoyed it.

I like the concept but I suggest you tweak how the user can interact with the user interface since it is very annoying to reach the z button while my hands are positioned in the arrow keys and the mouse. I also had difficulty starting the game until I read your itch page. I suggest using mouse input to the ui instead.

Pretty fun concept though currently, the game feels lacking. I suggest adding some puzzle elements or a simple combat system to make the game more fun and satisfying.

Nice storytelling. Keep it up. 

The concept of the game is interesting though the game needs a lot more polishing to be done. The controls feels too slow and unresponsive. Also on the last level, the camera movement is too slow for my liking. 

This game takes a while to get used to but it is somewhat satisfying.

Simple game but effective. I think I encountered a bug after taking the blue orb. After the dialogue, I went above the roof and the dialogue started again but pressing E doesn't help.

Thank you for playing. If you mean you can't pass the last part with the spike above, you just need to release the jump button early to cut the jump height and not hit the spikes.

I'll try to add more to the game post jam. I'll keep your suggestion in mind. 

Thanks. I'll change it post jam as well as the other suggestions.

Very nice game. I like it but you might want to disable the player hitbox after dying since the *ting* sound still plays whenever a spike passess through the death spot.

Thank you for your feedback. I might try to implement your suggestion after I polish my game post jam.

Thanks a lot for those suggestions! I'll note those.

Noted, I completely forgot about sticky keys since I turned off mine a long time ago. 

Simple but fun

Short and simple, and the aesthetics is very nice.

Pretty nice game. I finished it in around 600 seconds but it did not update the leaderboard since I did not put any name in it. I thought it would automatically put leroy jenkins.

The concept is nice and so is the game but it would have been nice if you somewhat included a tutorial in your game. I did not know what to do at first and this happened.

Also I got stuck in this table for some reason.


Thank you for playing. I'll note that.

Simple mechanics but fun. I also like the aesthetic of the game.

The mechanic of this game is very nice.  Though I got stuck on the last level (literally).

This is quite nice though using middle mouse button feels weird.

The idea of this game is very nice but the interface is not very user friendly. Some ui that should go above the others are underneath instead. Also, I would suggest that you put some kind of tutorial on the first days. 

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The idea is nice but I think the visuals in this game is too blurry. Also, I managed to get inside a wall while playing, an intended bug?

I think the game loop is good but the current game is very hard. The player has too little time to react to the upcoming obstacles. Additionally, the player doesn't have any indicator that tells them that the scene will change which ended up the player instantly crashing.  It would be nice if you add those indicators and increase the camera height.

It is a nice simple game but I don't really see any use for the switching color and shape mechanic, though I might be wrong since I did not play the game long enough. Also, there is a bug where the game restarts when I click my mouse while the game is still playing but the obstacles from the last session is still on screen.

I like the idea but I can't complete the game because of a bug.Pressing enter on the hex in the second area teleports me to the destination but teleports me back after releasing enter.

Pretty nice. Though I encountered a bug where after you start the game, go back to main menu and start again, the game will freeze until I press the esc button. Also it would be nice if there was a label on the slider in the options menu, idk what that was for.

Thanks! Yeah, it's finished.

Thank you. I'm not really sure how that works since I'm new to this but I'll look into it.

Good day! I made my first game which is a puzzle platformer. It is a 10-level long game and has 2 difficulties. You might have fun with this game.


Link: https://ujnae.itch.io/purple-planet-escape

Thank you. I might move the current game to a harder difficulty and make a normal difficulty with easier controls and jumps.