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unbeatablegamingbit

22
Posts
A member registered Aug 06, 2022 · View creator page →

Creator of

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thanks

thanks

I think so that the game could try to ease the payer in more and make it easier to understand how to do it. I think the tutorial ould be a bit better as I got bored of reading very quickly and went to the main game and did it. I also think that it you should make the player go to the next level automatically so it'd be a bit easier since I got a bit confused at why it wasn't going to the next level even though I did everything right. Overall, I think it's pretty good but could use improvement.

Thanks for checking my game. All feedback is good feedback.

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The death sound could be improved a bit, it's a bit obnoxious and loud. The flashlight mechanic could be improved, for example more battery for the flash light. The controls were and how the game worked were a bit unclear.  I was able to beat the game. Overall, I think it's a game that could use improvement in some aspects but I think you have a bright future ahead of you for game dev.


I'd appreciate it if you check my game out. All feedback is good feedback.

I think it's a great game. I think its made more for mobile more than pc (which is what I tested the game on). Everything feels nice to play. You used the theme very well for the game. There were sometimes where the game would drop the same colour four or five times in a row, which afterwards a different colour would be dropped which I wasn't ready for since I was used to the other colour that had been dropped 4 or 5 times in a row(usually green). Overall, I think this is a great little game that implemented the theme very well.

Thanks for checking my game.

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Its a really good game. Its one of the best games I've seen come from GDevelop using 3d. The only problem I had was that it was a bit too difficult to get to 2000 cash and I was only ever able to go as high as 1400. I think a bit more balancing would make the game better. There were also a few glitches but its expected in most games made within a few days. My own game has a lot of glitches that I didn't realise it had until I played it a bit more after I submitted it

Thanks for checking out my game

yeah, there was quite a lot of bugs in the game, especially in the last 4-5 levels since I made those in a day and I had about 5 days to make the whole game. For switching dimensions I should've done it so it activates when you release the button instead of when your pressing as it can be registered multiple times as you experienced. After the jam I might update the game but no guarantees. Thanks for the feedback, it'll help with games I make in the future

difficulty is a big problem that I experienced but I didn't have much time to fix it so I added more checkpoints to try remedy the difficulty I'll try check your game tomorrow.

The difficulty of the game was a bit of a problem I even had when testing and especially testing on mobile was a pain.

I should've made it that there were outlines of the blocks from the other dimension that you weren't in, so it'd be easier to platform and more fun instead of a memory game since I did feel that while testing but I didn't have much time to make things and only had about 5 full days to do it and I submitted the game a few minutes before the deadline. The controls I didn't give much thought to because I got use to it pretty quickly but I should've made it that you could also use was to move. I should've also added a bit more contrast between everything to make them stand out from each other more.

I might try it tomorrow if I have time

Hope you enjoy the game:)

thanks, for the floor problem I want to try improve my pixel art for the future 

I'll try as soon as I can but I saw a bit of the start since I decided to see if it was playable on my phone and I went pass the intro, which afterwards you couldn't go further with your phone so I'll try to play it on my computer as soon as possible 

thanks 

thanks

thanks for the compliments, I was originally thinking with my original idea of a 2d 3d paltformer to make different sides of objects slightly different colours to differentiate the sides and to make it look more 3d which I should've done for this game

I want to try improve my pixel art fot the future and also find better ways to make better sound design as I used the sound randomiser thing in GDevelop to find sounds close to what I wanted.

for the 3d sound I used a community extension. I can't exactly remember the name but if you search sound in the extensions tab you should be able to find it. It was something like volume based on distance.

thanks

thanks for the compliment ls, I'll try improve for future projects

sorry, I had exams so I spent only a few hours on this game. If I had more time I would try to improve it.