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UncleMods

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A member registered Feb 16, 2023 · View creator page →

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Thank you <3

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A fun little game and I quite enjoyed the different Coots sprites. That being said, I was left wanting more. It would be nice to have powerups (faster shooting for example) and better AI (some attacks were too easy to avoid or occurred too many times in a row). Maybe add short cinematics while transitioning between rounds, "This is not even my final form!". Good job :)

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Thank you! I've always been big on options, it's a shame when a game suffers because the devs didn't bother to add a simple "on/off" for a feature or whatever. Something so simple that can make a HUGE difference.

Also, I played your game and it was quite impressive. A lot of really creative ideas there and breaking stuff is always fun.

Yeah, I'm far from happy with the final product of the movement, but this was my first time making a 3d game and I kept running into issues so I just settled with something that worked. Big agree on the textures as well, I actually made some mistakes when using ProBuilder (tool I used to build the walls) which made it hard to not use one big texture for everything. Lessons learned for the future, thanks for playing it and the kind words!

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Breaking things is always a blast and there was a lot of hidden and funny things to encounter. The controls were a bit too rigid but it was a nice experience nonetheless. Good job!