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unwave

9
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1
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A member registered Feb 17, 2019

Recent community posts

Could not make myself to finish the game without using an auto-clicker to boost damage greatly, kills the boss head in 3 seconds with the upgrades. The next two times I died to the boss because then I reach him I have minimum health even with the cheat. Before the cheat, I had damage 20 and health 240. Without cheats, I can reach the boss but cannot kill him and the upgrades are too grindy at that point.

The things that mess my runs are the red flying monsters blend in with the environment and the coins. I cannot predict when the clouds appear, making leaps of faith. And the monsters cannot be hit when they are in the same place as you. For example, the red phantom spawned by the finger monster sticks to you unnoticed, I even thought it was my wings.

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I can imagine the developer playing it for like 20 hours while developing and now having unrealistic expectations. You will die dozens of times in the same spot until you find the right combination of jump, throw and hit the coin, jump again or hit the booster thing. The monster is like a carrot on a stick and you are the carrot. A kill volume that is always behind you. The visuals do not accurately represent how close it is or whether it can reach you. In one place it can glitch and get ahead of you, which allows you to see its behavior: it stays in place and instantly moves as you do as if you are hard linked together. You would need to memorize and perform perfect sequences of actions within a few seconds and even with the numerous auto-saves, which are might be broken spawning the monster too close, I have rage-quit.

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Looking for a team to create a 3D game using Python, a knowledge of any programming language will pass.

I am 28 years old. I can do Python programming, 2D art, 3D models and experienced in Blender. My discord name is `unwave`.

I want to create a cool game but it will be fine if we will just try to. 馃榾

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The physics can be whatever it needs. I got confused at the beginning about how to gain speed, and a simple in-game tutorial would help. Like this one:

 

It is unusual in a good sense. It gives me similar to Counter-Strike Source surf maps vibe.


Or at least add a video with the gameplay demonstration to the itch.io page.

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I would like to have mini in-game video tutorials, because the physics is counterintuitive. Or does the cat generate helium inside it or change the gravity? 馃槃

Was it already added? I cannot upload mp4 files despite seeing it supported.

I named it random because the timing of hitting the spacebar second time is hard to get right.

It is kind of random.

The third level is hard because it is not simple to understand how the mechanic works that you don't lose speed by changing directions. It is also beatable by using the double jump glitch 馃槃. In the PC version the speed gaining does not work for me.