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Vegadrone

25
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3
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A member registered Mar 16, 2023 · View creator page →

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Recent community posts

First of all thanks for playing the game and for the precise feedbacks.

This are the comments that everyone should post under a jam game.

Death animation and the area of the dragon enemy  were all ideas that we had, and I can add that we even have the UI indicators for the last direction of the character for better explain why you can't spawn the copies sometimes and a UI indicators for where the rays of the dragon will hit in order to not get surprised by the rays.

But we were unable to include in the project before the deadline.

Like I said we still have to learn a lot about time management.

Retry the game playing not in full screen. We BADLY mess up resolution, no excuses for that.

The colliders needs to be redone from the ground up, we are aware of the problem.

The only thing we disagree is the 8 directions. We choose 4 directions because we was inspired by games of the NES era like Adventure of Lolo or Bomberman and we want to give that feeling.

In any case don't be afraid to be a little bit harsh, feedbacks are feedbacks. You are not judging me or the other two team members. You are talking about the game and it's problems.

We are sorry to hear that you not enjoy your time with the game but this is a very important feedback. It means that I (the programmer/designer) didn't do a good job and I need to work on it to makes people enjoy the time with my games.

Thank you for playing, sincerely.

Thanks for playing! Music is present in my Dev version but don't know why when I uploaded it on itch music was gone. I read online that I'm not the only one with this issue. After the jam I'll fix it.

Really like this kind of games and the rewind mechanics. In my screen it seems too fast maybe you have trouble implementing deltatime?

Anyway good job !

Noooo! The cliffhanger! Great job, this is one of the best I've played in the jam!

I really like the dash mechanics in the pendlum level. Very challenging!

Good job! I liked the music, the graphics and the idea of the light fading as time runs out. Clever the idea of accelerating the fading if you run. Like the "stealth" flavor.

Great game!

Reminds me of Jump King very well done. Awsome job!

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My personal favorite of this jam. For me you are the winner. The puzzles are very well designed and the second level where you have to jump and bounce on the platform made me go "AH-AH!" i felt very clever and this is the best sensation when you play a puzzle game. Very well done.

This was my first jam too and also my first game at all so i completley understand your struggle with the motivation rollercoaster but...you made an awesome job!

The graphics are a bit inspired by Taito games like Bubble Bubble or am I wrong?

Ok, i really liked it, platform is my favorite genre. I don't undertand in what you implemented the theme. The music seems like and old mute film music...it dosen't match with the colorful and playful tone of the game graphics.

But you do a good job

Good graphics and music, the platforming sometimes need to be very prcise but i love this kind of game so that's ok for me. The apocalyptic change is scary and I loved it!

One of the best entries for me, good job!

The concept is interesting. It's tricky to play the cards in a way that damage the opponent but dosen't affect you. It reminds me the card puzzle in the magic or yu gi oh games.
Very cool!

This game make me laugh so hard! Great job, good graphics, music, and well implemented time theme! Really loved it! But...the club monsters...really hated them! They always make me lose meters.

Oh! A fellow beginner at game dev! I know how hard work is just to make a rectangle move, you make a great work and I loved the pas/present switch concept. Try to improve this after the jam, it's a great start!

The controls tab in the menu scared me at first, too many controls. But I pressed play and started the game anyway. Loved it. It's "simple" (but in a right way). Good the time rewind mechanic.
Good Job! It was fun!

I haved some problems understanding what to do but when I understand it was good.

Really love the graphics!

Really like the idea and the mechanics. I started playing like classic RPS but it's not just all that! I beat the blue guy at 4th age. I'm really good at RPS.

Good job!

If you have time to spend, try to improve it, it's really fun.

Ahahah! Yeah it's the profound meaning of the game: run and you grow old with nice ass! Thanks for the kind words!

Yeah! Dalì and Space Harrier from Sega were very ispiring! Thanks for the kind words!

Thanks a lot! There is definetley improvement margin, I plan to work on it after the jam ends.

Thanks!

Thanks a lot for your kind words and the advices! I wrote down the font improvement in my to do list!

I already implemented the sound but, don't know why, when I upload the game the sounds and music was gone. I checked online and I'm not the only one with this problem with web games uploaded on itch. I'll fix it.

Thanks for the suggestions! I definitely consider it during the improvement! 

Absolutley loved the idea and the gameplay, really fun to play! Good job!

Yes! I have done all by myself. The hardest thing for me was time management between design, making drawings and programming (I start learn code last year and I have done only web dev things). I learned a lot during the process of making this and I plan to improve the game in the next days. Thanks for the compliments means a lot!