Having a gameboy aesthetic and seconds long dungeons is probably the best use of the "Pocket-sized" limitation i've seen so far. Great game
The linux version doesn't appear to be launching
That was pretty fun and creative. I just wish it didn't take so long to charge a shot, it makes the combat feel extremely slow.
the thing where you get sucked into the ceiling was totally a glitch, but i saw it while playtesting and thought "eh, why not?" and then decided to make it into a mechanic. Glad you liked the game