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Vulcalien

20
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30
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A member registered Dec 03, 2018 · View creator page →

Creator of

Recent community posts

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What I usually do is grow trees around to make walls and dig holes to make a floor in which mobs can't spawn. The original game's support for building is quite limited. Glad you enjoy the game!

As far as I know, saving works on emulators. Not sure how auto-save works on RetroArch, but the the standard saving (in-game pause menu) should.

Thanks for the feedback! I was hoping to have the save problem fixed with that update. I'll have to figure out what is causing the problem.

About modifying the game, I can give a few hints. There is much space left for items, entities and crafting recipes. Tiles and levels are more difficult, because the memory is already maxed out as is (that is the reason why the level size is 112x112 instead of 128x128). To add more tiles, you would need to either find more memory (e.g. use the save memory as RAM) or find a fast-to-process compression to store the tile data with.

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Hey, glad you are enjoying the game. I've had a similar issue reported some time ago. I'm fairly sure of how to fix it, and have already made a modified version with the fix. I have no way of testing it (lack of such devices), but you can try it and see if it works.

minicraft_2023_12_24_exp_saving.zip

I'd appreciate if you could tell me if it works, so I can apply the patch to the next version to be released, or try something else if it doesn't work.

Edit: I changed the link to a newer experimental version that has checksum verification built in.

Hey! Not right now, but I may work on it some time in the future. My goal was to keep it as close as possible to the original Minicraft, but at some point I may make a version with more features.

Thanks! The color inversion is a late addition, I'm glad I found the time to add it.

Thanks for playing! I was afraid other people were going to think of the Dinosaur Game, because it's the first one that came to mind when thinking about "jumping games".

Really nice concept! If more levels were to be added, this game would be great.
Good audio and nice artwork.

I think there's something wrong with the dog's physics model. Maybe it's too small, or the sprite is drawn in a place different than the model. I keep falling through it.

Great artwork and nice gameplay overall!

Short but very good! I love the movement. It is somewhat satisfactory.

Nice game! It is quite hard, as you said, and sometimes you can fall all the way to the bottom.

The music really helps create a nice ambience, and the pixel art graphics is nice.

As for the input, I think the player should be more centered, to allow for more mouse movement. And it seems that only clicks near the player are accepted, ignoring those that are too far. Sometimes the game didn't register the input because of that.

Overall, a nice game.

Thanks!

Minicraft+ has a lot of additional features. Adding them wouldn't be impossible, but it would take quite some time to get right.

To make this demake I had to learn how to program the GBA, and plan a lot of things beforehand (eg. the save system is made for exactly this number of tiles; adding new tiles would mean change a lot of the save system).

There is a lot of space for new entities and tools though.

As for how it was made, I had to rewrite the game from scratch.

After you enter the first underground level, you'll have to find other stairs going down to the second and then third level. Each underground level has unique characteristics and ores.

Yes, but the boss will not respawn.

That looks like a damaged save file. Maybe the game was closed while saving.

Maybe there is a bug, but do you wait until it becomes yellow(3rd stage)?

thank you!