What I usually do is grow trees around to make walls and dig holes to make a floor in which mobs can't spawn. The original game's support for building is quite limited. Glad you enjoy the game!
Vulcalien
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Thanks for the feedback! I was hoping to have the save problem fixed with that update. I'll have to figure out what is causing the problem.
About modifying the game, I can give a few hints. There is much space left for items, entities and crafting recipes. Tiles and levels are more difficult, because the memory is already maxed out as is (that is the reason why the level size is 112x112 instead of 128x128). To add more tiles, you would need to either find more memory (e.g. use the save memory as RAM) or find a fast-to-process compression to store the tile data with.
Hey, glad you are enjoying the game. I've had a similar issue reported some time ago. I'm fairly sure of how to fix it, and have already made a modified version with the fix. I have no way of testing it (lack of such devices), but you can try it and see if it works.
minicraft_2023_12_24_exp_saving.zip
I'd appreciate if you could tell me if it works, so I can apply the patch to the next version to be released, or try something else if it doesn't work.
Edit: I changed the link to a newer experimental version that has checksum verification built in.
Nice game! It is quite hard, as you said, and sometimes you can fall all the way to the bottom.
The music really helps create a nice ambience, and the pixel art graphics is nice.
As for the input, I think the player should be more centered, to allow for more mouse movement. And it seems that only clicks near the player are accepted, ignoring those that are too far. Sometimes the game didn't register the input because of that.
Overall, a nice game.
Minicraft+ has a lot of additional features. Adding them wouldn't be impossible, but it would take quite some time to get right.
To make this demake I had to learn how to program the GBA, and plan a lot of things beforehand (eg. the save system is made for exactly this number of tiles; adding new tiles would mean change a lot of the save system).
There is a lot of space for new entities and tools though.
As for how it was made, I had to rewrite the game from scratch.