yeah, I started running out of time to make songs during breaststroke, so that's why it gets a little lazy near the end of that song
Backstroke turned out a lot better than I expected though.
this is hilarious. Although at some points the head can forget to launch. if you time it at what would have been the right time, it goes to the next head, and pretends you missed, while also doing the slo-mo thing, but if you don't time a faulty throw correctly, the head never launches and a new one doesn't spawn
really scary atmosphere, although the main character should give off a slight light, as navigation was very difficult (either that, or tell the player about the flashlight, as i didn't know they existed until typing this and looking at the screenshots)
also, if you skip the first room, you can get softlocked, because the door disapears