Just the way I like it!
wareya
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A member registered Jun 10, 2018 · View creator page →
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A demonstration of how to do delta time properly for jump arcs.
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Touhou fangame where Cirno goes snowboarding
Platformer
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HTML5 export version of Petaldust. Might have performance or input lag problems.
Platformer
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i appreciate this immeasurably.
small note of feedback: the floaty movement makes it hard to jump up into 1-tile gaps. changing the movement would break other parts of the game, so maybe the collision for gaps or the player should be shaped in a way that funnels them up if they try to jump into one, instead of hitting the corner