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WarrenLaz

5
Posts
2
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A member registered May 05, 2021 · View creator page →

Creator of

Recent community posts

Hi, amazing game. I like the concept and the art. The bullets were very challenging to dodge and the over gameplay was entertaining. My only critic is the damage it is very low and it was easy to just stand near the boss with the knife and kill it because the projectiles do not do a lot of damage. This game would be especially challenging if the projectiles were tweaked or if the damage immunity was reduced. I found the lungs to be very fun, I really liked the wind that pushed you back because it was challenging destroying all the components of the boss. The game reminded me of terraria as well as jump king because it was quite challenging to wall jump as well as sensitive movement that made me fall a lot. Overall this game was very creative and had very fun mechanics!

Hi, Thank you for your feedback! We started fairly late and are quite inexperienced with the unity engine so we didn’t get the chance to fix the collisions before the deadline. Hopefully the game will much more improved in the coming week as we improve the game. Again thank you for the feedback!

Thank you for the feedback! We started fairly late and did not get a chance to fix everything by the deadline. All 3 of us devs are new to C# and are trying to improve so all the feedback we get from everyone who has played the game thus far means a lot. Most of the collisions will hopefully be fixed by the coming week and to make picking and dropping the bomb more efficient, we are planning to add a UI timer on top of the bomb to indicate it’s self destruction phase. Thank you again for the feedback!

great take on the bullet hell genre with a challenging mechanic!

The core mechanic is interesting but what I like the most is the games approach to art style. It is very haunting.