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TangJie

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A member registered Aug 30, 2022 · View creator page →

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I think it really depends on your browser build. Like FireFox wrappers probably wont work, but it most definitely works on WEBGL2 capable browsers.

I'm not sure if you would be interested in doing this but I think some of the sprite sheets could just be one long file. Otherwise I'm glad they come with json file!

These are so good!

for example in a fighting game, if I jump and I switch to the 64x64 sprite for jump animation the character will teleport instead of switching and moving up... etc

This is great!
I want to add critisism to some of the pieces,

you have jumping, which is fine but when exporting to sprite sheet, they don't exist on the same level as all the other art.
In the future, you should make them all on the same x axis and y axis. Because when making the jump animation it doesn't matter if the character in the middle of a 64x64 or on the bottom. but the inconsistency makes the developer need to correct either by modifying the art or correcting it by pixels.

I do love the sword and other animations for a simplistic character.

you can just use aesprite to png sprite sheet

I can code in JavaScript, or DragonRuby to create the gamejam game!

I was working on other projects and eventually was bitten by the bug for not finishing something recently so I produced this. potentially in the future ill add a settings menu to manipulate a few things.

This might be tedious work and I could do it myself but would you be able to also make strips of sprites?