Thank you, I'm glad you enjoyed it! As the person not responsible for any of the art, I really love the transition from underground to the sky above, too. Anyway, thanks for playing :)
Wildethorn Studios
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Gorgeous game!! It's really polished, and I adore the music. Also really impressed by how much effort you put into the details. Even the title sequence is done with care :)
I personally struggled a bit with the mouse controls for aiming the mirrors, even though they're well implemented. It'd be really cool if you added an alternate keyboard control for that.
Wonderful game all around!
This is very, very cool! I had to use the guide at the beginning to figure out what to do, but I ended up getting all 26 letters! The puzzles were very creative, and it was a lot of fun once I started to get the hang of it!
The only thing I'd suggest is adding a back button from the ending because I accidentally triggered the ending multiple times. Including AFTER I collected all 26 letters, and I do not have the patience to try for that ending again lol. I'd personally suggest a back button option both when you go through the questionnaire and when you reach the first ending.
I enjoyed playing this, definitely impressive that you came up with such a good story in such a short time! A couple of tiny suggestions-- I think it'd be nice if the text moved a little faster and if the viewing window were a bit larger. Having to move to the scroll roll occasionally just felt a little odd.
Really loved the interpretation of the theme, too, haven't seen any other games that interpreted it as the tie between the player and the character!
This was a really satisfying puzzle game! I think you did a great job of introducing new mechanics. Despite not having written instructions, there was never a moment when I had no idea what I was supposed to be doing. Also the blobs were very, very cute. Props for putting together a puzzle game with good level progression in such a short window of time!
I had a fun time playing this alone, but unfortunately I didn't have much luck getting multiplayer to work. Based on trying out your early square art version, I'm sure this is also a lot of fun in multiplayer =). It's really impressive how much you got done in this jam, and I'd love to see this with multiplayer working again! I didn't think to check the console when I was playing, but I tend to think you have a deadlock or an infinite loop when additional players join.
I also just really liked all the customization options for the game, and being able to set your own cheers!
I love the art for this, all the characters are super cute! I had some trouble figuring out how to actually redistribute the counts on the canisters, so I think this could benefit from a bit more of a tutorial. This game has a ton of potential, though, and even with the multiplayer bugs, I had a lot of fun playing this with other people. Definitely would love to see you continue with it!
I really love how you designed this town! Even without the story, your art just makes this a fun space to explore. The characters were wonderful, and I loved how they all came together in support!
One small piece of feedback related to the camera angles (and take it with a grain of salt because I'm super sensitive to 3D motion in games). I'm wondering if this might be a bit easier to play if you decreased the camera shake or maybe brought the camera angle closer to horizontal?
Beautiful game with a wonderful ending! I loved moving around under the night sky and forming the constellations overhead. I kept accidentally hitting the spacebar and starting dialogue, though, which set off an early ending before I'd finished all the constellations. I'm wondering if you accidentally kept that key hooked up from testing? I I ended up just playing it a second time so I could get the rest of the constellations! Really lovely game.
Wow this is awesome! I started playing this not realizing how long it was, and just found myself reaching the end around 2am here. It really kept me locked in the whole time. The story was amazing, and I loved the way you used music (and especially silence) to punctuate emotional moments. Really felt this one!
I know you didn't finish this, but it's a really cool start! The time change paired with the music creates a lot of tension, and the layout is gorgeous, especially given the time constraints. Just based on atmosphere alone, I was curious enough to wander around in the game. I even explored far enough to successfully throw myself off the edge of the map lol