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Winterware-Ent

26
Posts
3
Followers
31
Following
A member registered May 10, 2019

Recent community posts

Hey Kyle, I only just tried this and it's great! It feels and looks great. The mechanics are fun and unique. Great job to you and your team :)

You always do such incredible work! It's crazy to see all of that working. Thanks for sharing the demo.

You're making something really great and I'm looking forward to the launch. Thanks for helping keep the NES alive!

I'm sorry that you and your followers are having to deal with this issue; it sounds stressful. A silver lining: your game is making waves enough for someone to feel it's a viable scam façade. Good luck with everything.

I'll have to check out your other uploads :)

Oh wow! This is all going to be helpful. You're very kind and generous to share the information like this. I'm sure it took considerable time to discover these things, so I really appreciate it. And yeah, I like your Pong and would like to see your other work also

Hey there! Yes, I am looking to learn and was searching for examples of what the tutorial results in. You did a fantastic job. Great design, too. 

Just curious if you followed the nerdy nights tutorial to learn for this project.

Congratulations! You're very skilled and have great sensibilities. 

This is really cool. I like how the red flames light up the sections of rooms they occupy. It gives a visual goal to get to that you then extinguish on arrival. I kept feeling the "okay, just one more" thing, which is a great sign. Good work :)

Thanks so much for the time you took to create the YouTube series and for posting your game here. It's fun and surprisingly challenging. You're an excellent teacher!

Hi From Coo of the Dove. I am glad you kept going with this project. The level design and flow of the game is fantastic. I am very impressed. The visuals are also consistent and fun. Thanks for posting. Will be playing more later

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the Indiana Jones and Kirk inspiration makes sense. You really took it in a fun direction. The rest of the mechanics we didn't see sound really cool. If you continue developing it, I'll definitely be checking out whatever progress you post

How even?! I was awestruck when I saw the horizontally scrolling stars seamlessly transition, moving toward the camera as the ship undocked and flew away. That was so immersive and mind-melting that I could watch it all day. Also, the ship's many animations during flight look fantastic. It was a joy just to move around the screen and watch it happen. I really appreciated the variations in game play, too. I feel like you must be a writer of some sort because the story here is so intriguing and we only have a taste of what's in store. Not only that, it works into the gameplay with the temporal portal stuff. Also, that setup in the cramped garbage pit was top notch; both from a gameplay aspect and storytelling. Gets us right into the game itself before swiftly moving along and opening up to something much bigger. In a word: Stellar

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This game really makes you feel like you win. It also made me laugh. I liked having to fight the controls to navigate the maze. Very entertaining, for real. It delivered on the "Promise of the Premise" rule. It's actually pretty brilliant.