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WizardDev

99
Posts
4
Topics
19
Followers
18
Following
A member registered Nov 11, 2020 · View creator page →

Creator of

Recent community posts

This game is really good! I love how well you managed to emulate the style of GBC games. The textures are really charming and the music is nice and cheerful. Great work!

Yeah, I'd be happy to add a Papa's Burgeria-like customer receiving the burger and rating it/tipping.

Thanks! Yeah, the 3 hour deadline was a major issue haha

Thank you! I'll probably add a difficulty curve after the ranking period is over

Thanks, the way it works is that you get a point per layer matched (without including the base layer, since that's always the same) so probably the burger you stacked correctly had fewer layers than the random one, while the random one just happened to have 3 correct layers. The points system definetly needs some work.

Nice game, It was difficult to finish the 2nd level but i quite liked the graphics and the music/sound design.

Thank you! I wanted to add these features to my game, but it took me around 2.5 hours to complete the whole game idea, then half an hour for final touches and polishing, so unfortunately finetuning the gameplay and adding a fail condition was out of the deadline

What do you mean by mask and overlap function?

Thank you! How long does this process usually last?

Hello, recently I updated my asset pack, Grasslands, and wanting to see how my thumbnail looks in the sea of thumbnails on itch.io, I went to the game assets tab and put in all the tags that are listed for my game. It isn't there. I checked in the Most Recent tab, I checked all my game's settings, nothing. It's like it's hidden. Please help me make my game visible again.

Yeah... Unfortunately, the 3 hours gave me little to no time to adjust those little things, and i already had Abstraction's work in mind

Is setting up the editor, compiler and such without doing any coding on the game counted as a part of 3 hours?

Thank you!

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I couldn't get the double jump to work, so I couldn't pass the first level... I hope you can fix this in a future update and get the game going. Also, try to make the controls and UI clearer and more understandable, I almost got stuck on level select since I couldn't tell what to do. Just adding a little text could remedy this issue

Thank you!

Thanks for the feedback, I'll play your game soon when i find some time for it.

Just now managed to, haha. Check out wizarddev1234.itch.io/defend-the-earth if you wanna see, thanks for making my game better!

Thank you!

To be fairly honest, I did notice that the aiming is a bit of an issue, but in my mind there was basically no way to fix it due to the way the game is programmed. I'll try adding some aim assist or some remedy to this in the future, but I can't really make any promises. The earth's health on the other hand is just a thing of preference, I made it that you need 20 hits to the earth, since I didn't wanna make it too difficult. Thank you for the feedback!

Thank you for the feedback! I'll make sure to add autoshoot in the future

What palette did you use to make these?

This music is amazing! Just a subtle glance at the songs and i can already imagine how well these can be used in some 8-bit style games. Well done for making these and thank you for making them free!

These assets look really nice! Have you worked on any sprites/characters to go along with them?

No problem! If you're interested in a C++ version, i am currently in development of that, so stay tuned...

Are we allowed to edit these assets in a non-commercial project?

I'd recommend adding a player character to this asset pack - every world needs a hero!

This asset pack looks totally sick! You've earnt yourself a new follower!

get out of my swamp!

This asset pack's excellent! Well done for your first tileset!

fortnite balls 2 really overshadows this amateur game

trololol

Using this asset pack's background in an upcoming jam project, going to post here if i manage to finish!

fortnite balls really overshadows this amateur game

I found the source code, just download the .zip/.rar download and you will have it inside!

This game has a quite interesting theme that is extremely well implemented. I enjoyed playing through the puzzles and the interface and rules are simple enough to not require a tutorial. Really nice puzzle game!

I looked for it a few days ago; i can't find it. I'll look for it and if i find the source code i'll definetly post here or link a github repo.

Really nice game, I've always liked taking a shot at wordle (despite being bad at it) but i was always annoyed how i'd get one try each day and only five-letter words. This is a way better alternative!

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Your idea for a development project is quite interesting, I like the adventurous spirit. This demo can go a long way, though, if you're not planning to make your own Stockfish (StockFurl?) or something else really interesting then i wouldn't see much of a reason to go further with it

Hey, Thanks for the quick reply! I just have one thing to ask if it's not an issue - what palette did you use for this asset pack?

Really cute asset pack! I will definitely be using this in an upcoming project and post here if anything comes of it

amazing graphics, nice mechanics, overall i get the feel like this game is quite high quality