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Wizard Shrimp Games

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A member registered Feb 01, 2021 · View creator page →

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This is awesome! Super impressive stuff to have built this without using a game engine in the time you had for the jam!
I love the fact that your perspective is diagonal so you can only climb the walls you can see, and you have to press two movement keys to move. I could see some really cool interesting puzzles being made with these building blocks (pun intended).

C.L.I.F.F. 's movement is so smooth the animation is really really good, watching it traverse from floor to wall is a joy. 

Well done both of you!

Awesome game! Gives me Bloxorz vibes :) really interestingly designed puzzles and loved the two different mechanics with the blue and red dice. The game also introduced you to the more complex puzzles really nicely.

mechanics are great and the graphics are fantastic it's just a shame it's very laggy as others have said, really good looking game though 

great drawings and story, gameplay wasn't hugely in depth but you kept switching it up to keep it fresh so was very enjoyable to play, fit the theme well too, well done

i liked the puzzles and the art and music, all worked nicely together and it was nice to play, only thing is I wish you could go backwards feels like you get punished for not knowing what you need in the next room, either that or be able to see the whole level so you can plan ahead! good game though well done :)

really fun game that i didn't finish but am definitely going to come back to ! The combat eases you in nicely and then suddenly you're playing 4D chess and having to control a bunch of different people that each have their own special abilities, health and damage. A lot of room for messing around with the tactics and the story aint too bad either. Good integration of the theme, great game, well done!

This is brilliant, the music and graphics are OUTSTANDING. The gameplay has some really interesting mechanics too, loved it, you should all be very proud!

Cool game the idea is really good fits the theme well, i wish there was checkpoints having to run back from the start every time is annoying when the wizard keeps on updating me on how many deaths i have >:(

got stuck on level 10 but really well designed game it's incredibly polished for just a week, i love the level select addition. Fits the theme really well and not only are the puzzles kinda difficult to work out the jumping needs to be accurate too, it's a nice mix of skill whilst still being a chill game, loved it well done

really great game i could feel the tension building before that thing showed up! i would love to play it later in development, such an amazing art style and story telling style 

This is an absolutely incredible game, the only complaint with the visuals is the green and blue soldier look very similar and i'm slightly colour blind so it made it quite difficult but i absolutely love the mechanics, it's a great integration of the theme into the game, the sounds, graphics and music were all top notch and it has some nice polish. Very well done! I also wish there was a toggle for the screen shake

really fun game the puzzles actually make you think and the mechanics are exciting i love the fact you can throw your friends, fits the theme really well and its very nicely designed. I couldn't get past the second level with 4 colours though :( I also love that each colour is so distinct makes it easier to know which is which (i'm colour deficient)

graphics and sound was cool and i liked the idea, the movement felt hard to get used to but the main thing was the timer didn't seem to ever go up! I think the time pressure was a bit harsh, nice game though i would love an "easy mode" with longer timers

Really fun game this, audio is really nice gives it an immersive feel. The way the levels are randomized makes it more interesting to keep pressing play. It's quite funny how the enemies start shooting the walls before they get you in line of sight (i understand why that's done, coding line of sight sound like a nightmare) sometimes they blow themselves up making it easier to beat the level! I couldn't make it past 4 stacks. Fits the theme well too :) 

after my first death hitting the red cubes no longer decreased my total friends number and I could keep going forever. Would be cool if you didn't hit into your friends as whenever you hit a blue cube you have to go backwards and then move around your friend which stops the game flowing nicely. I like the graphics and the UI and the music

fair enough pal thanks for giving it a go! The first level is one of the hardest if it makes you feel any better!

This is a really fun puzzle platformer game which fits the theme really well. The mushrooms are well cute and the levels are satisfying to solve. My only suggestion would be when one mushroom goes through it automatically switches mushroom for you, and also the orange and yellow colours are quite similar it was hard for me to tell the difference between them. All in all a great game you should be proud of this

I like the mechanics but it does feel like you're punished when you have more penguins as they kind of corner you and trap you sometimes. It also took me way too long to realise you can shoot the ice blocks. It would be nice if you didn't have to pick up the penguins again that you shoot. The art was really nice and the idea was really cool it just felt a bit more like moving through a maze of rocks and your penguin friends

maybe its just me doing something wrong but i couldn't get past the first tutorial bit I killed that one enemy but the gates wouldn't open i tried jumping on the button but nothing, the graphics look really nice and I wanted to play more!

I loved the 8bit jungle style art and the music also fit that jungle theme really well. Very pleasant to listen to and watch, and the movement and combat was nice and smooth too. My only complaint would be I wish the pickup range of the monkeys was a little bit bigger and i kept missing them. The sandbox mode was really fun to mess around with too. I did have a bug on my second run through of the game I picked up both keys and the UI said i had 4 keys, but the boss room didn't open so I couldn't test out my 500 monkeys on the boss

I love the art it felt like I was a toddler playing with his toys again! The idea of stacking monkeys on top of each other is fun and fits the theme very well. I did encounter a few bugs in level 7 where monkeys kept floating to the ceiling and the camera would endlessly follow them but at least there's a reset button in the UI! I liked the fact you added sliders for the music and sfx seperately as well. 

Really cool idea, the art is cool i like the movement and the combat and the fact you get stronger whenever you rescue a little robot pal, it fits the theme really well it's just a shame there was no screen shake toggle, as it did make me feel a bit sick after a while!

you need zip and upload the whole build folder, not just the .exe

Fun game this it fits the theme really well with the slimes merging together and becoming more powerful. The art is cute as well

I loved the music

https://itch.io/jam/brackeys-5/rate/928262

https://itch.io/jam/brackeys-5/rate/928262

(1 edit)

https://itch.io/jam/brackeys-5/rate/928262