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WorkingClassDuck

33
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31
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A member registered Sep 12, 2019 · View creator page →

Creator of

Recent community posts

when finger, you closet

Guys please stop asking for the multiplayer version. Your not going to get it and the multiplayer version has been shut down anyways.

ive tried so much with no success, is there anything else i can do to make this load?? https://workingclassduck.itch.io/nextbots-car

how do I recreate this, I’m gonna fix this bc falling out of the map makes the multiplayer get really funny 

Very fun, maybe a bit too much goblins but still a very good game.

This is surprisingly addictive, it takes a bit to get the hang of dragging cars but its pretty fun. The only thing that bothers me is the lack of sound.  

on the third level I’m pretty sure you gotta stand on button to raise the water level, then there will be a cube floating in the water that you can grab

use the voting thing

ok I just searched up your specs and no offense but they are pretty old. That’s probably not going to be able to much vr games at the q2 resolution 

we don’t talk about what went wrong with optimization, also 1050 ti is barely vr ready.  And there isn’t multiplayer unfortunately 

I’m not sure anyone here has 5+ of experience, maybe trout but I don’t think he’s entering the jam

just played it 10/10 best game

stuck on loading fucking game for the first time 0/10 second submission

webgl press go to itch page lol

no, no one is getting the multiplayer. There is no use asking for it

As long as you keep it in between you and your friends and dont rerelease the game without my permission, then yes

There isnt multiplayer unfortunately 

screenshots, banner, background, and thumbnail images wont load. This isnt a thing across the whole site, its only happening to MY GAME. 

What do i do?

school exists tomorrow and I’m not sure I can be up at 4 am

(1 edit)

thats strange, when i released this i had the same specs, and it ran quite fine. also asset store was allowed and the only assets I used were; Unity Standard assets, Unity particle pack 5x. Also i did try making LODS but they ended up making it run worse than it already did. Plus you don't need max settings, but will admit i did not make the graphics settings easy to notice.

Ok, i'll take that into mind. thanks for the advice!

yeah there isnt much to do currently

(1 edit)

pog?

There is another thing to do, very hard for ppl to notice tho, and thats where i went wrong. There are 2 creatures that follow you and you can find them with your scanner.

kindof yeah

Yeah i could agree. I didnt get much time to work on it because of school and being late to the jam.

How did you finish all of this in less than 24 hours? it says here that you submitted this  4 days, 22 minutes before the deadline, thats basically right after the jam started.

secret boom boom

Ive asked my self this question many times, the main goal is to get to the beacon but yeah theres nothing else. I do plan to make a prequel of how the beacon got there in the first place tho.

(1 edit)

Kindof, there are two anomalies which are creatures that are invisible to the eye, thats the whole point of the scanner, keep and eye on them, head to the beacon. survive. The anomalies spawn literally right behind when you enter, not too close, not too far

(1 edit)

theyre models that I made while following a tutorial back in august 



HOW TO PLAY:
WASD to move
Left click to update your scanner
Space to jump
Shift to sprint


Use your scanner to locate the signal source and survive the anomaly..

Discord Username: WorkingClassDuck#3222