No that's not the point of the game, unless you mean the possession mechanic then yes. You just click on the guard when you are in range.
WornSoftware
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I tried playing for around 20mins but could not figure out 2/3 puzzles so some better direction in that part would have been nice. Once I got the crowbar I used it on the boarded up window but the crowbar vanished and nothing happened. This game is very clearly just an asset flip but if you are gonna use flipped assets you gotta make sure they all have visual cohesion. Also the raycast for looking at interactable objects is very rough and half the time It just didnt work. The game just needed more work :(