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Xentelcorp

12
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A member registered Sep 21, 2021 · View creator page →

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This was a really cool game! I got stuck in the wall a lot (diving into a wall, crawling into a wall).  I have never played touhou either but the idea of a 3D touhou platformer is pretty fun.  If you made this into a full game, I'd definitely make sure to play it.

This is really funny! The dumb social media stuff made me laugh, and the allusions to femboy/catboys and dream stans make this an incredibly cultured piece of fine art.  I love how Jade starts as a normie but progresses through the cosplay arc and becomes sus! Bgm is good too

plug in xbox controller if you have one

This game is amazing

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I came from siIvagunner thinking this was fake, but it even came before the rips

I read the linux download instructions and died of commit laugh

My favorite part of this game is shaking the mouse and distorting the sound effects

From the screen with yellow dots, navigate the image (appears upon pressing w) to the pink rectangle in the upper right.  This might be difficult, and to that I say oll.  From there, I never touch the icon moving gameplay again to add to the unintuitive feel of the game, and arrows become the mode of transportation, instantly traversing rooms. (Don't press up until you fight a few enemies, or you will get softlocked and have to refresh page).  The idea of the game is to get to the side rooms and fight enemies to increase your stats.  You also may get softlocked if you don't deal damage (click the broken shield icon when it appears over the foe) to the enemy in your first fight, because I half coded a pacifist route and didn't test it at all.  I hope this helps!

Didja see the screen that said "and then you walk out and win"? (that is the end screen).  If you didn't, and you fought the red, many-legged creature and won, then that is a completely new bug.  I didn't bug fix this game at all save making sure a playthrough was possible, so that's gotta be why this game only works half the time

I had fun playing through this! As someone who also didn't get all the code down that I wanted to, this is quite a good game for a month's work (or if you are me, get burnout for two weeks in the middle of November...).  I like the concept of bugs repelling humans from their planet, too!  The amount of health bars started getting in the way of everything, and it is sometimes hard to tell when a bug is targeting someone or moving when in crowds, but that doesn't hinder the game very much.

I both appreciate and despise the fact that the spacebar only works 1/4 of the time

Thanks!