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Yellowbyte Games

110
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11
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33
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A member registered Apr 27, 2015 · View creator page →

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Thanks, his arms are tired 

spam

Thanks for playing, yeah I didn't have time to fix that issue where you can land and then die after.
I'm going to continue developing the game after the jam to add a requirement that you need to be below a certain speed to land.

It's like an old NES game! Cool!

It's like my game, we can be the ESCAPISTS

It's like Mario, but on fire!!!

Nice, I like the color scheme :)

Cool graphics! Impressive for a HTML game!

Nice, here's mine --> https://yellowbyte-games.itch.io/escaping-the-deep
Enjoy!

Nice game, I like a good double jump! :D

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Thanks Bill 😉

Thanks for playing 😊

Thanks for playing, I'm glad it relaxes you 😄

Finished a couple days early cuz I don't have my laptop for the weekend.

Looks good

Cool game, frog could use some animations. :)

0 comments · Posted in 0 comments

Simple, but fun. Good sound effects

Awesome, I'd be happy to work with you! :) 

This can be used for anyone looking for a team. Starting with me. :) I'm looking for some talented peoe to team up with for this Jam. I'm a Unity developer, with some games under my belt. Looking for anyone who wants to team up to make something spooky. 🧛‍♀️

The game has a nice look. The music is a bit too lively though. I think a more relaxed farm theme would suit the game better. Nice work :)

Nice Shrek voice 

Nice game. I like the simple pixel style. I'm going for a similar look in my game. The dash mechanic is also a lot of fun. :)

First person to post on one of my devlogs. :D Thanks for the feedback (again). I know a few bugs (as well as the one you mentioned) introduced by the new level selection areas that will need to be fixed in the next update. I'm glad you enjoy playing. :)

Congrats!! :D If you do try to speedrun it, please share the video here. Would love to see. :)

Haha, link please? I don't know this one

You can't scare me, I know most of you are not ghosts!

Thanks for playing. Those are good suggestions.
Volume configuration / keyboard control are both things that will likely be added in future. 
The mouse for menus is of less importance to me personally (controller support) so probably won't prioritize this.
Thanks for the feedback.

That's too bad, are you playing in the browser or downloaded version? I hope you will try it again in the future. The next update will feature the ability to disable lighting effects for better performance.

Hi Coolmath Games, thank you for the offer. However, I would prefer not to do this at this time.

Thanks for the in-depth review. You made some very good points in your video that I believe will help the game become better. I'm glad you had some fun with it. :) 

Thanks a lot for playing! :)

Thanks for the feedback, the game is still in dev so I'm open to making a few changes to player movement if I think they'll improve the experience. This is my first pixel art game so still getting used to this style. I've put off using the 'pixel perfect' camera but might make the switch. As for shooting the grappling hook different directions, not sure how to do this in a way that wouldn't overcomplicate the controls. Don't want user to need the mouse to play. 

Thanks again for the feedback. 🙂

Thanks for playing, yeah the grappling takes some getting used to, but it's more rewarding once you get the HANG of it. :) 

Level selection screen is temporary, but good point. :) 

Hahaha, that was awesome! 😂 I really liked the way this was edited, very funny. "I'm not learn boy, I'm swing boy!" Thanks for playing. 😁

Laws were made to be broken. 😊

Good ear! :) It's actually a remixed version by recme on Newgrounds. But the music is placeholder while the game is in development. :)