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Yes Chef

13
Posts
1
Following
A member registered May 16, 2024 · View creator page →

Creator of

Recent community posts

Thank you for playing and giving feedback!

Use of stones were unclear, if you make corresponding puzzle pieces making it more clear would help (symbols, colors).  Also the game didn't fit on my screen so I had to scroll during a level.

Could be more clear but cute puzzle game.

Great game, interesting puzzles, cute art style.

Simple concept. I think the move speed is too fast to be precise and the movement is quite buggy: can't jump in between pillars, must jump over random blocks with nothing.

This game is awesome! The tutorial is natural, the mechanics are intuitive, and the fights are very interactive and creative. Well done!

This is a great take on the prompt. The difficulty setting for the fights is great, and the tutorial feels natural. Well done!

Not much to the game. The art style is cute with all the layering, but the gameplay is not very engaging.

Very cool concept. As other people have said, the puzzles are very hard, so maybe unlocking hints by destroying ghosts or an easier lock would be helpful. The camera control would be cool if it had a keyboard option as well.

The controls are hard but so satisfying once you get the hang of it. With more intuitive keybinds or the ability to change controls, this would have a lot of potential.

Cool attack and story. I liked the way you weaved the tutorial into story. The difficulty ramped up and I couldn't make it past the last floor before the office, but it's a nice bullet hell.

Interesting concept. The dialogue is fun enough to keep me engaged, but at times can get a little slow. The game requires patience, which fits the theme but may not appeal to many.

I love the timing aspect! I hope the story/lore becomes interesting as we uncover new secrets of the world. I can't wait for more levels.