For some reason, OOB is truncated in the WebGL version (there's only one Prussian counter present, sorry Blücher :<) and the counter sheet needs to be generated twice to be scrollable, I have not investigated the bug yet due to the time limit.
January Desk
6
Posts
11
Followers
10
Following
A member registered Oct 08, 2021 · View creator page →
Creator of
Generate countersheet with reusable OOB IL data to accelerate tabletop wargame prototyping.
Run in browser
Makhno and his Anarchist Black Army troops resist Bolshevik's backstabbing until the last time.
Strategy
Play in browser
A prototype game about February 26 Incident (二・二六事件)
Strategy
Play in browser
Recent community posts
Makhno's last campaign: 1920~1921 jam comments · Replied to Serhistorybuff in Makhno's last campaign: 1920~1921 jam comments
Makhno's last campaign: 1920~1921 jam comments · Replied to King in Makhno's last campaign: 1920~1921 jam comments
Exactly, originally, I was going to make a very simplified combat resolution system, compared to the original plan, during Jam so it could at least become a boring sandbox simulation. But in the end, it was not completed by the deadline.
Next time I develop a game like this, I'll spend less time researching history or thinking too much about overcomplicating mechanism design, so that I can roll out a self-included mini-game.
JTS/WDS Combat Map Tool jam comments · Replied to ViolenceInVideoGames in JTS/WDS Combat Map Tool jam comments