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Ryan - Yogatany

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A member registered 77 days ago · View creator page →

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I’ll have a link to the pck file on this comment or another when I get home from school. I’m sorry that this game is terribly exported, it’s the first time I’ve ever used godot.

should be fixed now!

I'm sorry that you couldn't make it through without editing, but I'm glad that you did! I spent a lot of time on the game but I do need to do something to make it work. I need to run through some tests and see if i can submit a game breaking bug exemption. 

(hint: If the game isn't broken [it is], there should be someone waiting for you at the liquor store!)

I see that this jam was used as a means to experiment with this PSX/Puppet Combo/FTF style, and I think this being built on could be a great game, but it seems like an interactive "don't go alone in nature" PSA at the present moment.

I enjoy this game's concept a lot! The boss was a little difficult with the flying stuff but luckily i was able to win. I finished the puzzle and it was quite rewarding, although I didn't even know i solved it until I went through the door to the next room.

Very fun! I had a blast finding the paintings, And if you keep working this game up to be a full on puzzle platformer, I'd pay money for it!

The only issues that i have for it is that it's not obvious right away what you're supposed to be doing. In fact, i thought the paintings were doors that I was supposed to walk through. The other issue with them is that it's not very obvious that you're lighting them on fire until they're already burning. (the eye following effect on them is awesome).

Another issue is that the platforming does feel a little bit unforgiving. Maybe some coyote time would give it a better feel?

Overall, fun factor is rocket fuel, and all you need to do is light its fire to make a really awesome game. I like the artstyle.

Very cool concept, could have a really fun application when worked on more.

tell you what, this has the opportunity to be a very fun point and click adventure, given enough time to evolve! I love it and I hope you build on it