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Yorgo12345

6
Posts
A member registered Oct 07, 2022

Recent community posts

Oh!   I didn't even know about this asset!
Thanks, I"ll check it out!

I see. Thanks for the reply.
I was hoping to use these UVs to create lightmaps in Unity. ( Lightmaps can't have overlaps )
Thanks, I'll find another way.

I appreciate your quick responses and updates!

Hello Nat,
I have another question/issue
The UVs tend to have overlaps and low coverage.  Is this something you can address?

The shells are created well, but laid out sub-optimally
( See attached image below )

Thanks

Wow, thanks

Thanks for the response!
I am re-packing the UVS and warp-imaging the color maps once in maya. The higher-res the source image for the warp, the less likely there is color-bleeding in the final color-map.   I have been upsizing with Photoshop, but wanted to know if there was a setting somewhere..
It's all good as-is
Thanks again!

This is such a great Utility, thanks!

Is there any way to output larger texture maps?