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A jam submission

Roulette JumperView game page

Platformer with Roulette Mechanics
Submitted by RobertW — 1 hour, 14 minutes before the deadline
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Roulette Jumper's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4723.6053.605
Overall#8193.5263.526
Presentation#8213.7633.763
Creativity#18043.2113.211

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Different difficulties of enemies are generated randomly

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+1)

Definitely one of the better games I've seen from the jam!

Submitted(+1)

Awesome job! Loved how smooth control and how clean the presentation/execution of the game was. Just an all-round solid submission.

Submitted(+1)

This game was really good, the movement and animations and gameplay were really good and felt well thought out. Great entry overall!!

Submitted(+1)

Hey I loved this! It plays suuuuper smoothly! The animations and game feel are really nice. I honestly don't even have constructive feedback - it's just a really well put together package that's solid all around. Great job, congrats on finishing, and thanks for the game!

Submitted(+1)

Excellent platformer control, animation, and sound. Also ya love to see it when a platformer implicitly teaches how to play! Glad to see you gave the player some agency on the random elements. All in all this was a solid entry, and it's fun to try for a speed run! 🏃‍♂️

(+1)

Controls feels nice and the roulette idea is amazing ! Can't wait to see more screens (if you are to release more)

Submitted(+1)

Good job! I love the artwork and the controls feel really good

Submitted(+1)

Great game! the controls the art and the music all work really well together to create a really fun experience, I like the idea of a roulette instead of a dice and the fact that you can choose whether you want to take a risk or play it safe

I think that your mechanic could be used not only for the amount and speed of the enemies but also to change your abilities and manipulate the way you move, it would've made this mechanic a lot more open.

Also respawn points would be a great touch aswell

Well done nonetheless!

Submitted(+1)

Nice game! The jumping and controls feel very nice. I enjoyed the gambling mechanic, it made really invested in what was happening. Overall, good job! 

Submitted(+1)

Great game! The movement is very fun to control, the animations are great, and the art is very nice! I only wish the game was longer! Good job!

Submitted(+1)

I like the idea, but didn't see much difference in the easy/medium/hard enemies. The pixel art is beautiful and the movement felt smooth and good. Maybe add a few auto save spots and then more levels. Keep up the good work!

Submitted (1 edit) (+1)

Neat! The gameplay felt very quick and smooth. It felt really good to jump on the enemies. Really cool idea of gambling the difficulty of each room and the presentation of that looked super good! My only wish would be some more variety in enemies, even though there were different enemies they still felt very similar. Overall great job! // theheheo

Submitted(+1)

love the pixel art!

Submitted(+1)

The controls feel AWESOME the jump feels super satisfying and the movespeed is just right. I wish that the game was a bit longer tho

Submitted(+1)

It annoys me that I often die after I have just defeated an opponent. This often happens when there is not much room at the top. Otherwise, I found the graphics, the sound and the movement really good.

Developer(+1)

Thank you for the feedback! Sorry about the unfair deaths with the hit-box issue, I have a fix ready to go for when the review period is over.

Submitted(+1)

Awesome game! Nice controls, really nice music and visuals, sad it was so short ;(

Submitted(+1)

Nice lil game!

As some have pointed, I couldn't see the difference between enemies difficulty, but the randomization ideia was pretty cool!

On the design side, maybe cut the tutorial levels a bit, make the player learn the mechanincs in fewer levels to be able to face more enemies-levels :)

Submitted (1 edit) (+1)

Difficulty randomizing per room is a great idea! Music and visuals were nice and cute as well :3 Although, maybe the difficulties could have been more different? After playing for a few minutes you're already good enough at jumping on slimes that the difficulty doesn't really effect the gameplay.

Submitted(+1)

The controls are really cool, the game screams Celeste! The only downside is that it's too short 

Viewing comments 24 to 5 of 24 · Next page · Last page