Thanks for playing Eldar!
Yeah there's a bug that can occur when the 6 ball attempts to attack after being sunk. We'll address it and the update the post-jam version :)
Zebulah
Creator of
Recent community posts
Could you send me a direct message on the discord server?
Edit: Or just try this https://www.dropbox.com/s/lopjnn1xicc34lk/GOOM.zip?dl=0 auto download could be breaking it for you.
I just tested it and it's working for me, did you go to the itch.io page?
It's pretty important that people read through the itch page before playing (in order to understand the mechanics) so I opted to not use itch.io's built in download links. Instead, I put the links as download buttons at the bottom of the page.
If they aren't appearing for you you can download the same file here: https://www.dropbox.com/s/lopjnn1xicc34lk/GOOM.zip?dl=1
@Everyone else, I highly recommend reading through the itch.io page first as it explains the game mechanics and not immediately downloading from the above link.
Thanks for playing, I'm glad you liked it!
Oh yeah, about that bug. I'm so confused how this is even possible as (I thought) weapon states and 3d models were stored in the same game object. Glad to hear you found a way around it though :)
Edit: I just realized what you meant by the "Builds shortcut", that's hilarious.
Thanks everyone!
@Rithm Gaming
The power ups (score multipliers) come from enemies that you kill. Sometimes, if you kill enemies off screen as soon as they spawn, the multipliers fall down without an enemy nearby. Your ship's gravity sucks in the multipliers as you move close to them, but if you move too fast they get catapulted away.
I'm not sure about the boss going off-screen - he does follow you but he moves really slowly. I think that it might have been one of the heavy enemies that tries to avoid being hit.
The first boss: