Really cool game. Aesthetically, it reminded me a bit of Duet.
It took a little while for me to get into it but the action really picked up once the enemies started swarming the screen!
Criteria | Rank | Score* | Raw Score |
Gameplay | #20 | 3.308 | 3.308 |
Sound | #27 | 2.923 | 2.923 |
Overall | #27 | 3.231 | 3.231 |
Aesthetics | #28 | 3.385 | 3.385 |
Theme | #32 | 3.308 | 3.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Very nice! I couldn't get passed a score of 6, haha. I like it a lot :)
I like how this game combined the idea of a an avoider game with a catcher-type game. You had to balance matching one color circle to your player, while avoiding the same color from touching the other side of your player. It got pretty hectic as I was trying to consider multiple projectiles flying towards me from all sides. It would be nice if I could rotate a bit faster, but I suppose that's part of the challenge! My high score: 23.
Interesting mechanics. Makes me feel a little like a frog catching flies...
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